Closed Taicanium closed 8 years ago
Isolated and fixed. Max was locking the width and height of the model's skeleton on import, so when the model had to be scaled to fit in the 3D scene, the skeleton wasn't scaling with it. Ensue: Big no-no.
Step 1: Import->Open Model Step 2: Include->Animation->Bone Creation->Uncheck "Lock width and height".
Preferably also select "Leave as Bones" rather than "Convert to dummy" from the nearby drop-down menu.
The latest version of Transfigured (and, from what I've heard, Rebirth) exports DAE files that are very badly-formatted, or even invalid, when imported into 3DS Max.
Will be fixed on my end as soon as it is over at Rebirth.