Closed Taicanium closed 8 years ago
It, ah...appears that most game engines support material animations to one extent or another. Still work to do, but basically...
Goodbye, ~1500 lines of code.
Done and DONE! Every material, at least all that I've seen, are now exportable through DAE.
:) any possibility you can add FBX support too? FBX may be larger, but tends to be more stable in between modeling programs. DAE works fine for Unity 3D, Blender, and 3DS Max, so this is only a request :P
Hmm...neither Transfigured nor Rebirth has an FBX class set up yet, so I'd have to RE it myself.
Challenge accepted. Give me a few days.
Dugtrio's materials: Eye00 Eye01 Eye02
Dugtrio's textures: Eye
Give me a month at best to sort that kind of crap out. F*\ you, Nintendo.