Closed ELJoOker2004 closed 4 months ago
because the unknowncheats forum was closed, I didn't find another place to ask, sorry if this isn't the suitable place to ask about this
dll proxying , is you make a proxy between dll that game loaded..
Game need to load winhttp.dll, because its try to find at the same folder as exe first and not found, they tried to find it on windows system32 folder and load it, what you do, you proxied the dll by place dll same as exe folder, so when he tried to find needed dll at the same folder its found, then you dll load original needed dll and export it function to let game use original function through your dll..
dll proxying , is you make a proxy between dll that game loaded..
Game need to load winhttp.dll, because its try to find at the same folder as exe first and not found, they tried to find it on windows system32 folder and load it, what you do, you proxied the dll by place dll same as exe folder, so when he tried to find needed dll at the same folder its found, then you dll load original needed dll and export it function to let game use original function through your dll..
so basically we recreate the winhttp.dll with all it's functions but we add other functions so we can use also right?
that actually looks undetectable, why don't we see this technique used much?
it is detectable, just see what dll that exe loaded and find where it come from, not from system32 then its a hack,.
bro use google its your friend not here
bro use google its your friend not here
where is the problem in asking? i already searched google and got the concept but I needed further info
it is detectable, just see what dll that exe loaded and find where it come from, not from system32 then its a hack,.
can't we just do the same by kernel32.dll?
you can do with any dll that have export function and have a vulnerable on the exe loading it not absolute path to system32
@ELJoOker2004 you seem familiar 💀
@ELJoOker2004 you seem familiar 💀
I'm an old fan XD, didn't know you will remember
can i ask you about the logic of this program? what is dll proxying and how do you make the game auto-load this dll. I'd really be grateful if you mentioned any sources that talk about this topic