Hey I'm not sure if I'm commenting in the right place (still new to Github)
Anyways, I found a bug in the Lifesteal class line 53
Right now it's taking 'newheal' which is what should be the new value and it's adding the current hp, making it over the max hp. simply change it to
damager.setHealth(newheal);
Hey I'm not sure if I'm commenting in the right place (still new to Github) Anyways, I found a bug in the Lifesteal class line 53
Right now it's taking 'newheal' which is what should be the new value and it's adding the current hp, making it over the max hp. simply change it to damager.setHealth(newheal);
Hope I helped :3