Closed Ziggypigster closed 3 years ago
Khaos Stats already accounts for the current stats by taking their sum as a baseline. The random element can then add or subtract a percentage bonus to that stat pool before redistributing them randomly. I am monitoring how stuff like this turn out, but won't rush changes. What I could consider is making the bonus have a cap of around 50%.
Khaos Stats has been rewritten for more consistency, potential positive or negative bonus has been reduced. Will continue to monitor behavior.
Would it be possible to include the ability to add a floor / cap to the percent modifier of the random stat commands that the khaos runner can change in the settings? Or alternatively an option to only purely re-roll stats with no +/- modifiers (only a redistribution).
The current concern is that it can result in level 1 stats on high level characters with no way to regain stats since the player does not delevel. This currently makes this option stronger than weaken when used multiple times in a row due to the current random roll weighting (which is neat when looking for that specific challenge, but not always wanted / may not be clear to new viewers or players this can happen).