This ticket is to be used for any proposals of actors we can introduce to the game in future to greatly extend what can be done with the editor.
Emitters
emitter_sound
Sound emitter.
emitter_particle
Particle emitter.
Triggers
trigger_volume
Area defined by bounds. When an actor's own bounds intersects with the bounds of the trigger, should be able to kick off an event which could be defined through a script.
Properties
Volume type; sphere, rectangle or other
Collision mask; should be collide with only players or environmental elements too?
Actor Ideas
This ticket is to be used for any proposals of actors we can introduce to the game in future to greatly extend what can be done with the editor.
Emitters
emitter_sound
Sound emitter.
emitter_particle
Particle emitter.
Triggers
trigger_volume
Area defined by bounds. When an actor's own bounds intersects with the bounds of the trigger, should be able to kick off an event which could be defined through a script.
Properties