Closed hogsy closed 5 years ago
Partially completed, though not in the standard I would have liked but gave me a good opportunity to overhaul a bunch of stuff which should be of benefit towards the game-mode implementation.
Maps have either DAY or NIGHT ambient sounds. sfxday.srl and sfxnight.srl are not reliable!
AMB_1D.wav
/ AMB_1N.wav
AMB_2D.wav
/ AMB_2N.wav
I'd also suggest adding HOT as weather to accommodate these animations + sounds properly unless you want to add a separate temperature option.
ANI_IDLE_COLD = 51, // Idle Cold (plays P_BRRR.wav twice)
ANI_IDLE_HOT = 52, // Idle Hot (plays P_PANT.wav)
You're right, the original game figured out "temperature" based on the skybox name but that's not exactly modder friendly. Will sort this out later today 👍
Day / Night could be determined by the pitch of the sun, or do you think that would be too inflexible?
Very simple editor provided that can modify and create map manifests - can be used to create all the other missing manifests.
Some new data that each manifest needs in relation to the weather.