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Tangent128
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luasdl2
A pure C binding of SDL 2.0 for Lua 5.1, Lua 5.2, and LuaJIT.
ISC License
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[Question] How to share ?
#47
MangelMaxime
closed
8 years ago
2
Visual Studio Compile Errors
#46
NewbProgramming
opened
8 years ago
2
Compiling on Windows 10 x64
#45
Nlcke
opened
8 years ago
3
Delete .hgignore
#44
markand
closed
8 years ago
0
image.load function couldn't loade PNG with with pixelformat = PNG
#43
MadPie
closed
8 years ago
3
Haptic Effect
#42
TobiasBenz
opened
8 years ago
4
lua-sdl2 installation on win7
#41
gwgloria
opened
8 years ago
16
renderer:copyEx doesn't accept textures
#40
MadPie
closed
8 years ago
2
SDL 2.0.4 support
#39
Tangent128
closed
7 years ago
0
Enable Game Controller functions and add extra enums
#38
xriss
closed
9 years ago
1
GamectlFunctions
#37
xriss
closed
7 years ago
4
Opengl Texture binding
#36
Kaitto
opened
9 years ago
4
Fix Renderer::copyEx() method
#35
basiliscos
closed
9 years ago
3
Implement getRawPixel() surface method
#34
basiliscos
closed
9 years ago
1
Bugfix: Surface::blit() ignored dst and src rectangles
#33
basiliscos
closed
9 years ago
0
Add getSize() method for Surface class
#32
basiliscos
closed
9 years ago
1
LuaDist
#31
Tangent128
closed
3 years ago
2
Undefined symbol
#30
kraxarn
closed
3 years ago
9
[QUESTION] working with classes that have images
#29
lewislepton
closed
8 years ago
4
help with animation
#28
lewislepton
opened
9 years ago
1
Super bad fps
#27
ghost
closed
8 years ago
6
added simple keyboard control tutorial/example
#26
lewislepton
opened
9 years ago
0
[REQUEST] more examples
#25
lewislepton
opened
9 years ago
63
[FUTURE REQUEST] building to an application
#24
lewislepton
closed
7 years ago
2
Any news regarding android?
#23
ghost
closed
9 years ago
5
Cmake on OSX
#22
Tangent128
closed
3 years ago
1
lua-SDL2 syntax list?
#21
lewislepton
closed
9 years ago
6
Luarocks builtin recipe
#20
Tangent128
closed
9 years ago
2
build issue on MAC yosemite
#19
lewislepton
closed
9 years ago
112
Add documentation for renderer:{set,get}LogicalSize
#18
stormc
closed
9 years ago
0
Implement renderer:{set,get}LogicalSize
#17
stormc
closed
9 years ago
0
Fix comments Texture:{s,g}etBlendMod -> Texture:{s,g}etBlendMode
#16
stormc
closed
9 years ago
0
Fix documentation Texture:{s,g}etBlendMod -> Texture:{s,g}etBlendMode
#15
stormc
closed
9 years ago
0
What happens after building luasdl2?
#14
ghost
closed
9 years ago
2
how to install Lua on Ubuntu?
#13
ghost
closed
9 years ago
2
SDL 2.0.0 Backwards-compatability
#12
Tangent128
closed
8 years ago
2
SDL 2.0.2 Constants
#11
Tangent128
closed
8 years ago
0
Add documentation for 'Target' to SDL.textureAccess
#10
stormc
closed
9 years ago
0
Add missing SDL_TEXTUREACCESS_TARGET to TextureAccess Enum
#9
stormc
closed
9 years ago
0
Fix documentation
#8
stormc
closed
9 years ago
1
Fix Renderer:drawLines(lines) -> Renderer:drawLines(points)
#7
stormc
closed
9 years ago
2
Rename README to README.md
#6
ghost
closed
9 years ago
0
Fix SIGSEGV due to referencing uninitialized MixMusic's .name field.
#5
stormc
closed
9 years ago
0
Quick Question!
#4
ghost
closed
9 years ago
4
pretty please explain in the docs how to build examples
#3
raould
closed
9 years ago
2
easier build?
#2
raould
closed
9 years ago
2
Lua 5.3 support
#1
Tangent128
closed
9 years ago
2
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