TangoTek / TekTopia-Community

Bug/Issue tracking for TekTopia testing
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General feed back - JohnyDL from Creative #213

Open JohnyDL opened 5 years ago

JohnyDL commented 5 years ago

So 5 days in what can my creative village show for itself?

2 Bards 100, 100 3 Blacksmiths 20, 25, 85 2 Butchers 74, 100 2 Clerics 2, 17 2 Cooks 100, 100 16 Druids, 4, 5, 5, 5, 6, 6, 7, 8, 9, 12, 14, 18, 51, 54, 58, 84, 11 Enchanters 4, 6, 7, 10, 10, 11, 12, 12, 12, 100, 100 26 Farmers 5, 6, 6, 6, 7, 9, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 23, 24, 25, 26, 27, 27, 29, 36, 41 Guards Many accounted due to method of data collection 5 Lumberjacks 10, 35, 37, 46, 59 29 Miners 10, 11, 13 15, 18, 23, 24, 25, 25, 28, 30, 32, 32, 32, 36, 36, 36, 36, 38, 43, 44, 49, 51, 51, 79, 85, 100, 100, 100 2 nitwits 2 Ranchers 100, 100 1 Teacher 5

I've added things as I've thought I needed them or as they entertained me but in spite of the lack of planning and coordination the village is self-sustaining, the miners acquire enough gold and the farmers enough carrots to keep everyone fed, the Cooks obviously make cake but plenty of steak too which doesn't hang around long. I overflowed on eggs, and there's nothing to do about that, the eggs just don't get used fast enough.

Evaluation on the villagers, the Teacher doesn't really level up at any speed, most of these villagers started at level 1, and in 5 days with a hand full of new children every day I'd expect him to be higher than 5. Maybe he should earn experience based on the number of children in the classroom too since right now he's optimised for 1 on 1 tutoring, at least if you want him to level up and the best nitwits overall.

The Cooks, Butchers and Ranchers seem a little OP, the rancher can keep several pens of animals alive without issue and the butchers and cooks obviously level up fast enough that 2 of each is good enough for 103 villagers

Enchanters until a few in game days before I did this count I had only the 2 level 100 enchanters, they probably gain levels too fast and I definitely didn't see the evidence of their hard work, only 36 books in the chest and little in the way of enchanted gear. It is possible the Guards are wearing it in which case I'd like to see that they have enchanted stuff.

I still think the farmers could be better see #54 but I think they and the miners and druids are all seemingly aligned in terms of balance.

The Blacksmith some how feels under balanced they've made tools for all my miners and lumberjacks and guards and replaced them when they broke, I don't know how I'd fix exactly but they feel like maybe they should be the ones if any villagers are with 100 levels in their job

Bard Probably levels up too fast but given only produces happiness I don't see that as a huge problem

Over all I think that your Job system should maybe be a little more like the new knowledge system. it's relatively easy to get to the first levels and harder to get to later ones, in terms of where I'd put the line, probably 8 hours play should get you from 1 to 20 16 hours from 21-40 41-60 should be 32 and so on 248 hours of play would then get you to level 100 and while easily doable with AFK in 2 weeks, 248 hours of more casual play would give the village months of life

Also, I got this data as an incidental thing while working on another bug report -> might not be finished with that for a day or so but related to # 65

JohnyDL commented 5 years ago

Okay this has taken some time to prepare but given that it's gonna be a huge stream of pictures I don't want to post it in the middle of another discussion mainly #65 so since it relates to here say hello to the villagers. In most case there are 3 days of data from the same villager. There are a few days 0 and 1 missing and I can't really make comments about the villagers as I post since I've honestly not seen them in this order unless I've gone to the effort of looking them up one by one (a tedious task when I did it for the enchanters) so posting and then I'll analyse and edit those comments in, it might not be now though (4:30 AM)

Day 0 - Bard 100 - Megan Zethergyl Day 1 - Bard 100 - Megan Zethergyl Day 2 - Bard 100 - Megan Zethergyl Megan Zethergyl - Level 100 Bard not much to say other than probably needs to earn levels slower

Day 0 - Bard 100 - Remora Wygarthe Day 1 - Bard 100 - Remora Wygarthe Day 2 - Bard 100 - Remora Wygarthe Remora Wygarthe - Level 100 Bard not much to say other than probably needs to earn levels slower

Day 0 - Blacksmith 20 - Paige Nando Day 1 - Blacksmith 23 - Paige Nando Day 2 - Blacksmith 24 - Paige Nando Paige Nando - Level 24 Blacksmith works hard seems to be able to keep the village satisfied with tools along with the other two blacksmiths, this seems reasonable state of affairs that a village needs about 3% tool makers

Day 0 - Blacksmith 25 - Lilianna Aliyar Day 1 - Blacksmith 30 - Lilianna Aliyar Day 2 - Blacksmith 31 - Lilianna Aliyar Lilianna Aliyar - Level 31 Blacksmith works hard seems to be able to keep the village satisfied with tools along with the other two blacksmiths, this seems reasonable state of affairs that a village needs about 3% tool makers

Day 0 - Blacksmith 80 - Gor Gilmore Day 1 - Blacksmith 87 - Gor Gilmore Day 2 - Blacksmith 93 - Gor Gilmore Gor Gilmore - Level 93 Blacksmith works hard seems to be able to keep the village satisfied with tools along with the other two blacksmiths, this seems reasonable state of affairs that a village needs about 3% tool makers, Jumping 6 levels in 1 day seems unreasonable

Day 0 - Butcher 74 - Audrey Dojang Day 1 - Butcher 76 - Audrey Dojang Day 2 - Butcher 78 - Audrey Dojang Audrey Dojang - Level 78 Butcher, works hard seems to be able to keep the village satisfied with meat along with the other butcher. I'm not sure if this is overpowered in terms of the number you need to sustain a village if we group farmers, ranchers and butchers, together as one complete job one person might do in real time 6% of their time spent killing the animals seems more than fair but for the number of levels they have they might need balancing

Day 0 - Butcher 100 - Hallan Zatchet Day 1 - Butcher 100 - Hallan Zatchet Day 2 - Butcher 100 - Hallan Zatchet Hallan Zatchet - Level 100 Butcher, works hard seems to be able to keep the village satisfied with meat along with the other butcher. I'm not sure if this is overpowered in terms of the number you need to sustain a village if we group farmers, ranchers and butchers, together as one complete job one person might do in real time 6% of their time spent killing the animals seems more than fair but for the number of levels they have they might need balancing

Day 0 - Cleric 2 - Charles Hardy Day 1 - Cleric 3 - Charles Hardy Day 2 - Cleric 4 - Charles Hardy Charles Hardy - Level 4 Cleric, I've done a really good job of lighting my village so they don't have much healing to do, they could use some secondary function or way of training. I do not know if 2% is reasonable for the number of medics in a village (it might be since 1/60 UK people work in health) but they might not be able to keep up with the workload under a full necro attack

Day 0 - Cleric 17 - Phobe Towerfall Day 1 - Cleric 17 - Phoebe Towerfall Day 2 - Cleric 17 - Phoebe Towerfall Phoebe Towerfall - Level 17 Cleric, I've done a really good job of lighting my village so they don't have much healing to do, they could use some secondary function or way of training. I do not know if 2% is reasonable for the number of medics in a village (it might be since 1/60 UK people work in health) but they might not be able to keep up with the workload under a full necro attack

Day 0 - Cook 100 - Ningyan Bass Day 1 - Cook 100 - Ningyan Bass Day 2 - Cook 100 - Ningyan Bass Ningyan Bass - Level 100 Chef, This cook works hard seemingly feeding the whole 100 villager population with only the help of one other chef. They're probably a little overpowered, I'd expect about 5% of the villagers to need to be cooking food, so three times as many as this, and they'd also need to not be so high level so fast

Day 0 - Cook 100 - Tura Noises Day 1 - Cook 100 - Tura Noises Day 2 - Cook 100 - Tura Noises Tura Noises - Level 100 Chef, This cook works hard seemingly feeding the whole 100 villager population with only the help of one other chef. They're probably a little overpowered, I'd expect about 5% of the villagers to need to be cooking food, so three times as many as this, and they'd also need to not be so high level so fast

Day 0 - Druid 4 - Quincy Netheridge Day 1 - Druid 5 - Quincy Netheridge Day 2 - Druid 5 - Quincy Netheridge

Day 0 - Druid 5 - Alard Sell Day 1 - Druid 7 - Alard Sell Day 2 - Druid 7 - Alard Sell

Day 0 - Druid 5 - Bethany Ratley Day 1 - Druid 7 - Bethany Ratley Day 2 - Druid 8 - Bethany Ratley

Day 0 - Druid 5 - Malfier Faringray Day 1 - Druid 6 - Malfier Faringray Day 2 - Druid 8 - Malifer Faringray

Day 0 - Druid 6 - Cassandra Bookworm Day 1 - Druid 6 - Cassandra Bookworm Day 2 - Druid 6 - Cassandra Bookworm

Day 0 - Druid 6 - JP Stormchapel Day 1 - Druid 7 - JP Stromchapel Day 2 - Druid 7 - JP Stormchapel

Day 0 - Druid 7 - Quentin Baldric Day 1 - Druid 7 - Quentin Baldric Day 2 - Druid 8 - Quentin Baldric

Day 0 - Druid 8 - Eloise Sell Day 1 - Druid 8 - Eloise Sell Day 2 - Druid 8 - Eloise Sell

Day 0 - Druid 9 - Hagar Seratolva Day 1 - Druid 11 - Hagar Seratolva Day 2 - Druid 11 - Hagar Seratolva

Day 0 - Druid 12 - Talfen Wintermere Day 1 - Druid 13 - Talfen Wintermere Day 2 - Druid 13 - Talfen Wintermere

Day 0 - Druid 14 - Albert Lorondu Day 1 - Druid 14 - Albert Lorondu Day 2 - Druid 16 - Albert Lorondu

Day 0 - Druid 18 - Brynna Umbermoor Day 1 - Druid 19 - Brynna Umbermoor Day 2 - Druid 20 - Bryanna Umbermoor

Day 0 - Druid 51 - Alaric Sol Day 1 - Druid 51 - Alaric Sol Day 2 - Druid 52 - Alaric Sol

Day 0 - Druid 54 - Lite Oakenheart Day 1 - Druid 54 - Lite Oakenheart Day 2 - Druid 56 - Lite Oakenheart

Day 0 - Druid 58 - Isabelle Van Gandt Day 1 - Druid 59 - Isabelle Van Gandt Day 2 - Druid 60 - Isabelle Van Gandt

Day 0 - Druid 84 - Saidi Umbermoor Day 1 - Druid 85 - Saidi Umbermoor Day 2 - Druid 89 - Saidi Umbermoor

Druids, there's not much to see or comment about here. But they are being worked on # 202 and # 136

Day 0 - Enchanter 4 - Ceirren Coyle Day 1 - Enchanter 4 - Ceirren Coyle Day 2 - Enchanter 4 - Ceirren Coyle

Day 0 - Enchanter 6 - Owen Shalabim Day 1 - Enchanter 6 - Owen Shalabim Day 2 - Enchanter 8 - Owen Shalabim

Day 0 - Enchanter 7 - Dungarth Feenix Day 1 - Enchanter 7 - Dungarth Feenix Day 2 - Enchanter 8 - Dungarth Feenix

Day 0 - Enchanter 10 - Clotilda Varzand Day 1 - Enchanter 10 - Clotilda Varzand Day 2 - Enchanter 13 - Clotilda Varzand

Day 0 - Enchanter 10 - Daisy Grantham Day 1 - Enchanter 11 - Daisy Grantham Day 2 - Enchanter 12 - Daisy Grantham

Day 0 - Enchanter 11 - Hannah Van Gandt Day 1 - Enchanter 11 - Hannah Van Gandt Day 2 - Enchanter 11 - Hannah Van Gandt

Day 0 - Enchanter 12 - Caable Rosemourne Day 1 - Enchanter 12 - Caable Rosemourne Day 2 - Enchanter 17 - Caable Rosemourne

Day 0 - Enchanter 12 - Daylen Mcdonald Day 1 - Enchanter 14 - Daylen Mcdonald Day 2 - Enchanter 15 - Daylen Mcdonald

Day 0 - Enchanter 12 - Ningyan Rosemourne Day 1 - Enchanter 13 - Ningyan Rosmourne Day 2 - Enchanter 16 - Ningyan Rosmourne

Day 2 - Enchanter 13 - Miriam Bilger

Day 0 - Enchanter 100 - Davaril Blackstrand Day 1 - Enchanter 100 - Davaril Blackstrand Day 2 - Enchanter 100 - Davaril Blackstand

Day 0 - Enchanter 100 - Xell Rowland Day 1 - Enchanter 100 - Xell Rowland Day 2 - Enchanter 100 - Xell Rowland

Enchanters another class that's being worked on I went into detail on # 143 and #102 and there is a fix coming.

Day 0 - Farmer 2 - Naj Van Hyden Day 1 - Farmer 2 - Naj Van Hyden Day 2 - Farmer 2 - Naj Van Hyden Naj Van Hyden - Level 2 farmer and has been for .... Ever something like 50 hour of runtime #228

Day 0 - Farmer 12 - Semil Dunhall Day 1 - Farmer 3 - Semil Dunhall Day 2 - Farmer 4 - Semil Dunhall

Day 0 - Farmer 5 - Vanan Enotion Day 1 - Farmer 5 - Vanan Enotion Day 2 - Farmer 6 - Vanan Enotion

Day 0 - Farmer 6 - Harbin Rowland Day 1 - Farmer 6 - Harbin Rowland Day 2 - Farmer 6 - Harbin Rowland

Day 0 - Farmer 6 - Jade Swiller Day 1 - Farmer 6 - Jade Swiller Day 2 - Farmer 6 - Jade Swiller

Day 0 - Farmer 6 - Mirabel Roxley Day 1 - Farmer 6 - Mirabel Roxley Day 2 - Farmer 8 - Mirable Roxley

Day 0 - Farmer 7 - Julianna Zoan Day 1 - Farmer 8 - Julianna Zoan Day 2 - Farmer 8 - Julianna Zoan

Day 1 - Farmer 8 - Markus Kroft Day 2 - Farmer 9 - Markus Kroft

Day 0 - Farmer 9 - Lida Leerstrom Day 1 - Farmer 11 - Lidia Leerstrom Day 2 - Farmer 11 - Lida Leerstrom

Day 0 - Farmer 11 - Talfen Grantham Day 1 - Farmer 11 - Talfen Grantham Day 2 - Farmer 11 - Talfen Grantham

Day 0 - Farmer 13 - Ceirren Bakaneko Day 1 - Farmer 13 - Ceirren Bakaneko Day 2 - Farmer 14 - Ceirren Bakaneko

Day 0 - Farmer 14 - Ahren Reyu Day 1 - Farmer 14 - Ahren Reyu Day 2 - Farmer 14 - Ahren Reyu

Day 0 - Farmer 15 - Aldous Rokuran Day 1 - Farmer 15 - Aldous Rokuran Day 2 - Farmer 15 - Aldous Rokuran

Day 0 - Farmer 16 - Giselle Gullscream Day 1 - Farmer 16 - Giselle Gullscream Day 2 - Farmer 16 - Giselle gullscream

Day 0 - Farmer 17 - Pharana Varzand Day 1 - Farmer 17 - Pharana Varzand Day 2 - Farmer 18 - Pharana Varzand

Day 0 - Farmer 18 - Lavant Mcdonald Day 1 - Farmer 19 - Lavant Mcdonald Day 2 - Farmer 21 - Lavant Mcdonald

Day 0 - Farmer 19 - Naomi Graylock Day 1 - Farmer 19 - Naomi Graylock Day 2 - Farmer 20 - Naomi Graylock

Day 0 - Farmer 20 - Scarlett Baldric Day 1 - Farmer 20 - Scarlett Baldric Day 2 - Farmer 20 - Scarlett Baldric

Day 0 - Farmer 21 - Feck Merril Day 1 - Farmer 22 - Feck Merrill Day 2 - Farmer 23 - Feck Merrill

Day 0 - Farmer 23 - Saidi Kreel Day 1 - Farmer 23 - Saidi Kreel Day 2 - Farmer 24 - Saidi Kreel

Day 0 - Farmer 24 - Tamond Arun Day 1 - Farmer 25 - Tamond Arun Day 2 - Farmer 25 - Tamond Arun

Day 0 - Farmer 25 - Daniela Terkanil Day 1 - Farmer 25 - Daniela Terkanil Day 2 - Farmer 25 - Daniela Terkanil

Day 0 - Farmer 26 - Harrison Feenix Day 1 - Farmer 28 - Harrison Feenix Day 2 - Farmer 30 - Harrison Feenix

Day 0 - Farmer 27 - Sevenson Sol Day 1 - Farmer 27 - Sevenson Sol Day 2 - Farmer 27 - Sevenson Sol

Day 0 - Farmer 27 - Shaun Cuttlescar Day 1 - Farmer 27 - Shaun Cuttlescar Day 2 - Farmer 27 - Shaun Cuttlescar

Day 0 - Farmer 29 - Dylan Fallenbridge Day 1 - Farmer 29 - Dylan Fallenbridge Day 2 - Farmer 32 - Dylan Fallenbridge

Day 0 - Farmer 36 - Caleb Revenmar Day 1 - Farmer 37 - Caleb Revenmar Day 2 - Farmer 38 - Caleb Revenmar

Day 0 - Farmer 41 - Jessica Hindergrass Day 1 - Farmer 42 - Jessica Hindergrass Day 2 - Farmer 44 - Jessica Hindergrass

Farmers are a good I think baseline for what I expect the villagers to be like these work hard on their plants and every one has been around since the start of the village 50 or so play hours ago.

Day 0 - Lumberjack 10 - Hallan Ballard Day 1 - Lumberjack 10 - Hallan Ballard Day 2 - Lumberjack 10 - Hallan Ballard

Day 0 - Lumberjack 35 - Wolfram Falck Day 1 - Lumberjack 37 - Wolfram Falck Day 2 - Lumberjack 39 - Wolfram Falck

Day 0 - Lumberjack 37 - Scarlett Aliyar Day 1 - Lumberjack 37 - Scarlett Aliyar Day 2 - Lumberjack 38 - Scarlett Aliyar

Day 0 - Lumberjack 46 - Charles Sell Day 1 - Lumberjack 48 - Charles Sell Day 2 - Lumberjack 50 - Charles Sell

Day 0 - Lumberjack 59 - Leyten Goldrudder Day 1 - Lumberjack 59 - Leyten Goldrudder Day 2 - Lumberjack 59 - Leyten Goldrudder

These Lumberjacks provide me with plenty of wood I'd probably have more if I was selling them to the merchant but in a village of 100 or so they're more than enough to maintain the balance and their levels line up well with the farmers

Day 0 - Miner 11 - Namen Van Devries Day 1 - Miner 11 - Namen Van Devries Day 2 - Miner 12 - Namen Van Devries

Day 0 - Miner 13 - Naj Bass Day 1 - Miner 15 - Naj Bass Day 2 - Miner 19 - Naj Bass

Day 2 - Miner 17 - Conrad Hayward

Day 0 - Miner 15 - Bedrich Umbermoor Day 1 - Miner 16 - Bedrich Embermoor Day 2 - Miner 17 - Bedrich Umbermoor

Day 0 - Miner 18 - Sophia Bilger Day 1 - Miner 19 - Sophia Bilger Day 2 - Miner 23 - Sophia Bilger

Day 0 - Miner 23 - Bertram Soberton Day 1 - Miner 23 - Bertram Soberton Day 2 - Miner 23 - Bertram Sobertron

Day 0 - Miner 24 - Jacob Hardy Day 1 - Miner 26 - Jacob Hardy Day 2 - Miner 26 - Jacob Hardy

Day 0 - Miner 25 - Admon Feenix Day 1 - Miner 26 - Admon Feenix Day 2 - Miner 30 - Admon Feenix

Day 0 - Miner 25 - Demi Varcona Day 1 - Miner 25 - Demi Varcona Day 2 - Miner 25 - Demi Varcona

Day 0 - Miner 28 - Ahren Soberton Day 1 - Miner 28 - Ahren Soberton Day 2 - Miner 29 - Ahren Sobertron

Day 0 - Miner 30 - Tamond Grifter Day 1 - Miner 31 - Tamond Grifter Day 2 - Miner 33 - Tamond Grifter

Day 0 - Miner 32 - Adler Daargen Day 1 - Miner 32 - Adler Daargen Day 2 - Miner 35 - Adler Daargen

Day 0 - Miner 32 - Natalie Sell Day 1 - Miner 34 - Natalie Sell Day 2 - Miner 34 - Natalie Sell

Day 0 - Miner 32 - Semil Shanks Day 1 - Miner 32 - Semil Shanks Day 2 - Miner 34 - Semil Shanks

Day 0 - Miner 36 - Fenton Smith Day 1 - Miner 36 - Fenton Smith Day 2 - Miner 38 - Fenton Smith

Day 0 - Miner 36 - Hanna Feenix Day 1 - Miner 36 - Hanna Feenix Day 2 - Miner 38 - Hanna Feenix

Day 0 - Miner 36 - Saidi Bilger Day 1 - Miner 36 - Saidi Bilger Day 2 - Miner 40 - Saidi Bilger

Day 0 - Miner 36 - Semil Drumwind Day 1 - Miner 36 - Semil Drumwind Day 2 - Miner 47 - Semil Drumwind Semil Drumwind - Level 47 Miner, This villager got very lucky and levelled their job 11 times in 1 day this might be a bit overpowered

Day 0 - Miner 38 - Gor Fryft Day 1 - Miner 38 - Gor Fryft Day 2 - Miner 39 - Gor Fryft

Day 0 - Miner 43 - Albert Blackstrand Day 1 - Miner 44 - Albert Blackstrand Day 2 - Miner 44 - Albert Blacstrand

Day 0 - Miner 44 - Sevenson Dunhall Day 1 - Miner 50 - Sevonson Dunhall Day 2 - Miner 50 - Sevenson Dunhall Sevenson Dunhall - Level 44 Miner, This villager got very lucky and levelled their job 6 times in 1 day this might be a bit overpowered

Day 0 - Miner 49 - Ollie Lorondu Day 1 - Miner 50 - Ollie Lorondu Day 2 - Miner 53 - Ollie Lorondu

Day 0 - Miner 51 - James Hindergrass Day 1 - Miner 53 - James Hindergrass Day 2 - Miner 55 - James Hinderglass

Day 0 - Miner 51 - Meklan Lantieus Day 1 - Miner 55 - Meklan Lantieus Day 2 - Miner 56 - Meklan Lantieus

Day 0 - Miner 79 - Madison Strong Day 1 - Miner 84 - Madison Strong Day 2 - Miner 88 - Madison Strong

Day 0 - Miner 85 - Kymmie Soper Day 1 - Miner 86 - Kymmie Soper Day 2 - Miner 94 - Kymmie Soper Kymmie Sope - Level 94 Miner, This villager got very lucky and levelled their job 8 times in 1 day this might be a bit overpowered

Day 0 - Miner 100 - Caleb Moonridge Day 1 - Miner 100 - Caleb Moonridge Day 2 - Miner 100 - Caleb Moonridge

Day 0 - Miner 100 - Nydia Zatchet Day 1 - Miner 100 - Nydia Zachet Day 2 - Miner 100 - Nydia Zatcht

Day 0 - Miner 100 - Vincent Paspinall Day 1 - Miner 100 - Vincent Paspinall Day 2 - Miner 100 - Vincent Paspinall

Miners overall seem to be working well they might level up a little too quick but it's fractional when comparing them side by side with Lumberjacks and Farmers, the few level 100s here could just have gotten a really lucky mining streak or something

Day 2 - Nitwit 0 - Benvolio Netheridge

Day 0 - Nitwit 0 - Sachil Bakaneko Day 1 - Nitwit 3 - Sachil Bakaneko Day 2 - Nitwit 5 - Sachil Bakaneko

Day 2 - Nitwit 5 - Malfier Donoghan

Day 2 - Nitwit 7 - Wolfram Stavenger

Day 0 - Nitwit 10 - Sachil Ereghast Day 1 - Nitwit 12 - Sachil Ereghast Day 2 - Nitwit 12 - Sachil Ereghast

Nitwits I have a hand full of these and their knowledge skill is almost a direct relation to the school teachers skill they've not had the time to level up in the library and the few missing images are down to them being children at the time, I'd say that they're actually fairly good as far as starting villagers go early game but the school teacher could be better and then these would be better for a 100 villager town.

Day 0 - Rancher 100 - Sevenson Talandro Day 1 - Rancher 100 - Sevenon Talandro Day 2 - Rancher 100 - Sevenson Talandro

Day 2 - Rancher 100 - Sophia Mcdonald

Day 0 - Rancher 100 - Xell Oakenheart Day 1 - Rancher 100 - Xell Oakenheart Day 2 - Rancher 100 - Xell Oakenheart

Ranchers, okay so these guys seem a little overpowered doing the same math for these as I did for butchers more than 9% of the time of a person working a farm/ranch and killing their own animals should be spent with the animals. They shouldn't be so high level and there should be a need for more of them, maybe twice as many?

Day 0 - Teacher 5 - Feck Bilger Day 1 - Teacher 6 - Feck Bilger Day 2 - Teacher 6 - Feck Bilger Feck Bilger - Level 6 Teacher, This teacher has taught maybe 15-25 children and yet is still low level, this means the strategies for the school to get the best nitwits is one child at a time and maybe multiple teachers, with players sleeping through the night, they need a thing to do to skill up when there are no children (maybe they could read in the library at study time?) or they need each new child to take longer to grow to an adult, each additional child could take an extra day up to age up to roundup(sqrt(number of vilagers) days)+2 so a village of 1 would take an hour, upto 4 1hr20, 9 1h40, by 100 villagers it would take 12 days or 4 hours to grow a child into an adult and this maybe emulates history the bigger the town/society the longer a childhood free of adult responsibilities can be supported