TangoTek / TekTopia-Community

Bug/Issue tracking for TekTopia testing
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More Emeralds for Enchanted Items #288

Open Sobertron opened 5 years ago

Sobertron commented 5 years ago

In your video describing the economy you state that items that take longer to make or require more steps to craft will yield more emeralds from the merchant. While this is true for the most part, maybe some balancing required for wool, I do think there is one issue, the Merchant buying enchanted items.

Last night a merchant wanted to buy diamond swords for 13 emeralds, i had three, 1 of which was enchanted with sharpness 1. Despite the additional step required to make an enchanted sword, i still only received 13 emeralds for it, the same as the non-enchanted items.

Suggestion: If you are able to sell an enchanted item to the Merchant you should get additional emeralds based on the highest level enchant on the item. for example. If the merchant was offering 10 emeralds for a diamond pick and i had one with Eff 5, i should get 15 emeralds. Where as if it had Eff 3 i would get 13 emeralds.

Sobertron commented 5 years ago

Follow up: not sure if this is possible, not into coding just thought it was a good idea.

JohnyDL commented 5 years ago

Maybe every enchant acts as a 1.1x multiplier, so efficiency 1 is 1.1x Efficiency 2 is 1,21x Efficiency 3 is 1.331x and so on but it'd mean making each enchantment step on a tool an extra process for the enchanter (might go some way to make them less OP #279)