TangoTek / TekTopia-Community

Bug/Issue tracking for TekTopia testing
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Suggestion: Composting/Recycling. #444

Open Konyv opened 5 years ago

Konyv commented 5 years ago

Suggestion: A way to use organic items that have no current use.

Some items can build up and either have little to no use at all or quickly become useless the more you have. Farmers produce seeds. Zombies drop Rotten flesh when killed by Guards. Lumberjacks produce saplings. Etc.

New item and Function. Allowing farmers to recycle these items into either a Villager Bone Meal or Villager Fertilizer would boost the power of the farmer and keep misc organic items from clogging up storage or being useless.

The Farmer could check Village Storage for a list of Recycling Items and if their number exceeds X number of stacks then the Farmer will take them to either a workstation or a custom farming block where they are converted into Villager Fertilizer that Farmers and Lumberjacks can use to speed up plant growth. These base items don’t have to be villager items and can be gathered by the player to reduce actions by Villagers. This is mostly for the Zombie flesh and mob drops. The Guards shouldn’t need to focus on that. They need to focus on combat.

Crafting Recipe. It’d be a shapeless recipe that is just X number of items from the Recycling List made at either a Workstation or a Recycling Bin.

Suggested List. Rotten Flesh. Bones. All types of Seeds. Saplings. Bone meal. Mushrooms. Eggs. Leather. Sugar. Sugar cane.

Expanding the list and food spoilage. Food should never ACTUALLY spoil in minecraft since that is complex and unnecessary. However, a Secondary Recycling List could give a simple mimic to this idea. Lower cost foods could be on the list, but at a higher number of stacks. If the main list is 4 stacks or higher equals recycle then this could be 8+ or 10+ stacks. The number can be high as the only goal is to keep the storage from getting clogged. This mimics spoilage as any “spoiled” food becomes rotten and good for Fertilizer.

Suggested Expanded List. Uncooked foods such as raw meats, carrots, wheat, beetroots, potatoes, and apples. These items may be getting sold to the Merchant, but as the Merchant only does so many trades of each type per day then larger Villages can outpace the Merchant’s ability to buy. As well early villages may not have a Chef and thus unprocessed foods can sit for extended periods.

Cooked foods and Golden foods wouldn’t be on this list as they are a higher cost and use to the village and are hopefully being eaten first by the village as is.

Merchant. Fertilizer is a created Villager item and could be sold to the Merchant for Emeralds

Fertilizer and the Druid. This idea does overlap with the Druid a bit, but not too much. The Druid casts growth on whole farms and restores mine shafts. Fertilizer works like bone meal and only works on one plant at a time. This means it will only be used by the farmer or player and only used on immature plants.

JohnyDL commented 5 years ago

I made the suggestion somewhere else that powering the druid with waste organics could add to their lore of revitalising the earth takes life energy, I thought it might be a good way to use up saplings but actually if there were any 'excess' items of anything organic the same could be true, eggs, raw meat, crops, seeds and saplings could all be used for that purpose and make them less OP by making them interdependent.

Rotten flesh and bone could be added to that mix and either have less power than the 'living' things or they could increase the spawn rate of the necro XD

Higher level Druids could then do more with the same life energy

I generally like the idea but I don't think there needs to be a new item, I just think the druid should have a dependency rather than being free and unlimited.

Konyv commented 5 years ago

Dependency could work too. Though I think if the Druid was mixing this stuff up in the warehouse our other villagers wouldn't like it. lol "Do you REALLY need to mix fertilize in the SAME place we store food?"

Maybe a Druid Structure instead. Druid Grove or Druid Hut. Just a building with a cauldron and the druid takes things there and mixes them with water in the cauldron.