I found two bugs, first is when i put for example assault riffle with 14 ammo, one person will take out rifle with 7 ammo and second one will take rifle with ammo that left inside. The second bug is when I put items in the trunk with 100kg capacity, just take 10x of 1 item and spam accept when putting in, u can multiplicate items from 10 to 200 easily, but i've found fix by changing line 330 in client.lua, Citizen.Wait(0) from Citizen.Wait(1000) but if You have autoklicker u are still able at least to double items from 10 to 20.
I found two bugs, first is when i put for example assault riffle with 14 ammo, one person will take out rifle with 7 ammo and second one will take rifle with ammo that left inside. The second bug is when I put items in the trunk with 100kg capacity, just take 10x of 1 item and spam accept when putting in, u can multiplicate items from 10 to 200 easily, but i've found fix by changing line 330 in client.lua, Citizen.Wait(0) from Citizen.Wait(1000) but if You have autoklicker u are still able at least to double items from 10 to 20.