Closed iSentrie closed 5 years ago
Also could some1 clarify this:
`if you want the impound of police and mecano to work, paste those lines when you take your duty:
exports.ft_libs:EnableArea("esx_eden_garage_area_police_mecanodeletepoint")
exports.ft_libs:EnableArea("esx_eden_garage_area_police_mecanospawnpoint")
exports.ft_libs:EnableArea("esx_eden_garage_area_Bennys_mecanodeletepoint")
exports.ft_libs:EnableArea("esx_eden_garage_area_Bennys_mecanospawnpoint")
and offduty:
exports.ft_libs:DisableArea("esx_eden_garage_area_police_mecanodeletepoint")
exports.ft_libs:DisableArea("esx_eden_garage_area_police_mecanospawnpoint")
exports.ft_libs:DisableArea("esx_eden_garage_area_Bennys_mecanodeletepoint")
exports.ft_libs:DisableArea("esx_eden_garage_area_Bennys_mecanospawnpoint") `
Where exactly put them?
Also could some1 clarify this:
`if you want the impound of police and mecano to work, paste those lines when you take your duty:
exports.ft_libs:EnableArea("esx_eden_garage_area_police_mecanodeletepoint") exports.ft_libs:EnableArea("esx_eden_garage_area_police_mecanospawnpoint") exports.ft_libs:EnableArea("esx_eden_garage_area_Bennys_mecanodeletepoint") exports.ft_libs:EnableArea("esx_eden_garage_area_Bennys_mecanospawnpoint") and offduty:
exports.ft_libs:DisableArea("esx_eden_garage_area_police_mecanodeletepoint") exports.ft_libs:DisableArea("esx_eden_garage_area_police_mecanospawnpoint") exports.ft_libs:DisableArea("esx_eden_garage_area_Bennys_mecanodeletepoint") exports.ft_libs:DisableArea("esx_eden_garage_area_Bennys_mecanospawnpoint") `
Where exactly put them?
just in client file of your job where you put on your work wear ...
i don't understand your question about the merge
esx_jb_eden_garage2.zip here you go, but won't push it because not nessesary
Hi, as title says these both things merge with each other. As in this picture: Any idea how to fix this?