TankGameOrg / engine

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Council API should not expose internal data structure. #40

Open BryanFriestad opened 5 months ago

BryanFriestad commented 5 months ago

I was wondering if it would be easier for the council class to have API to add and remove players, so that the internal data structure isn't exposed. Or maybe something a bit more abstract, such as:

_Originally posted by @BryanFriestad in https://github.com/TankGameOrg/engine/pull/39#discussion_r1590420304_