Closed danbolt closed 4 years ago
Same on 0.11 branch, seems like it renders some textures before freezing.
Using firefox on linux. Chromium throws a lot more gl* errors.
I'm having a similar issue. Lovejs 0.11 worked perfectly for me before. Did something change with web browsers in general to break love.js?
EDIT: I've removed my custom love.run function and it works fine now...
On the latest revision (38ab12b) on
master
, I try running the following game:Upon running in debug, I'm met with a blank screen and the following console output:
Perhaps there's something I'm missing? It looks like an issue to do with SDL/WebGL, but I'm not 100% sure. Would updating Emscripten fix this?