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Tanz0rz
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haxe-fmod
Haxe 4 FMOD integration for Windows and HTML5 deployments
https://tanneris.me/haxelib
MIT License
17
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[Enhancement] HashLink compatibility
#19
SomeGuyWhoLovesCoding
opened
4 months ago
2
compilation errors
#18
ahika462
opened
7 months ago
3
[Enhancement] Integrate with Flixel volume control
#17
EliteMasterEric
opened
2 years ago
1
[Enhancement] Support microphone recording
#16
EliteMasterEric
opened
2 years ago
0
[Enhancement] Support user created sound
#15
EliteMasterEric
opened
2 years ago
1
[Enhancement] Add Linux support
#14
EliteMasterEric
opened
2 years ago
0
Apprentice Alchemist - Hashlink implementation
#13
Tanz0rz
opened
3 years ago
0
Better HL support.
#12
Apprentice-Alchemist
closed
3 years ago
1
Add ifdef for macro compatibility
#11
MondayHopscotch
opened
3 years ago
0
[Docs] Add warning about #macro conditional when utilizing imports.hx file
#10
Tanz0rz
opened
3 years ago
0
use git commit example macro
#9
MondayHopscotch
closed
3 years ago
0
Hashlink Support
#8
Apprentice-Alchemist
closed
3 years ago
6
HashLink support?
#7
chosencharacters
closed
3 years ago
5
[Bug] FMOD Studio's auto-reconnect feature for Live Update stops the game from starting
#6
Tanz0rz
opened
4 years ago
0
[Bug] TransitionToStateAndStopMusic() doesn't work if no song is playing
#5
Tanz0rz
opened
4 years ago
0
[Bug] Spamming song play/transtion/stop commands breaks it
#4
Tanz0rz
opened
4 years ago
0
[Bug] When the number of referenced sounds gets unusually large (50+), the underlying reference map can become corrupt
#3
Tanz0rz
opened
4 years ago
0
Formatting standards
#2
MondayHopscotch
closed
4 years ago
0
use existing flixel plugins. update example project to correct calls
#1
MondayHopscotch
closed
4 years ago
0