Closed Divy1211 closed 4 months ago
I have updated a new Chinese AGE based on Tapsa's officials version and fixed all the mistakes above and add much more new infomation about DE.It is all unique to release to public,if someone have interesting about it and want to translate it into English or other languages,you can contact me on Github,I will provide materials about it to help you,it is my pleasure,thank you.
I have addressed some of these in https://github.com/Tapsa/AGE/releases/tag/2024.5.2 My time is limited and I have no plans for when I can add the rest.
I have addressed some of these in https://github.com/Tapsa/AGE/releases/tag/2024.5.2 My time is limited and I have no plans for when I can add the rest.
No worries, thanks for the new release!
I have added the rest of the mentioned things in https://github.com/Tapsa/AGE/releases/tag/2024.5.9
Thanks for the update <3 . With this, I believe A.G.E. has all the lists updated with known DE functionality.
Just a quick note: Additional Command Types for effects (9, 19, 29,39, 49) were missed
AoE2:DE supports additional values for the following fields:
Unit Attributes (For effect commands modifying attributes, 26-34, 59-77, 100-115): https://ugc.aoe2.rocks/general/attributes/attributes/
Player Resources (For effect commands modifying player resources, 250-284): https://ugc.aoe2.rocks/general/resources/resources/
Additional Command Types for effects (8, 9, 18, 19, 28, 29, 30-39, 40-49): https://ageofempires.fandom.com/wiki/Genie_Editor#Commands
Tech Modifiers in command types 8, 18, 28, 38, and 48: https://ageofempires.fandom.com/wiki/Genie_Editor#Technology
Unit Task Types: https://ageofempires.fandom.com/wiki/Genie_Editor#Tasks
Unit Resource Store Mode (32): Value
32
: Used by (Elite) konniks to prevent pop from decreasing during its dying animationUnit Hide in Editor (2): Value
2
: Show in others Tab