Closed Tallyhallfan2 closed 5 months ago
Can you post a hugslib log? And do you have a Steam game version?
Well I don't have the steam version. Mine is a pirated version and I'm not an expert of this modding thing but here's the log: (I know pirating is bad but please bare with me I dont want any insults towards me anymore for pirating)
RimWorld 1.4.3901 rev238 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimWorld.VersionControl:LogVersionNumber () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start ()
[HugsLib] version 10.0.1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
HugsLib.Utils.ModLogger:Message (string,object[])
HugsLib.HugsLibController:InitializeController ()
HugsLib.HugsLibController:EarlyInitialize ()
HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke (object,object[])
System.Reflection.MonoCMethod:DoInvoke
(object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MonoCMethod:Invoke
(System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.RuntimeType:CreateInstanceImpl
(System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
System.Activator:CreateInstance
(System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
System.Activator:CreateInstance (System.Type,object[])
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:
Starting loading graphics: 1189 - 3/16/2024 6:55:43 PM
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
FasterGameLoading.DelayedActions/
Finished loading graphics - 3/16/2024 6:55:43 PM
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
FasterGameLoading.DelayedActions/
Starting loading icons: 1951 - 3/16/2024 6:55:43 PM
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
FasterGameLoading.DelayedActions/
Finished loading icons - 3/16/2024 6:55:43 PM
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
FasterGameLoading.DelayedActions/
Loading game from file New Arrivals1 with mods:
Found texture Table1x2_north in another atlas group than requested (found
in Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture TreeDragoA in another atlas group than requested (found in
Misc_False, requested in Plant)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
RimWorld.Plant:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Column in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Urn in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture HospitalBed_south in another atlas group than requested
(found in Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Bedroll_south in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Bed_south in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture LargeSteleF in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Graphic_Random:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Urn in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Column in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Sarcophagus_north in another atlas group than requested
(found in Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Urn in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture LargeSteleD in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Graphic_Random:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
Found texture Urn in another atlas group than requested (found in
Misc_False, requested in Building)!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GlobalTextureAtlasManager:TryGetStaticTile
(Verse.TextureAtlasGroup,UnityEngine.Texture2D,Verse.StaticTextureAtlasTile&,bool)
Verse.Graphic:TryGetTextureAtlasReplacementInfo
(UnityEngine.Material,Verse.TextureAtlasGroup,bool,bool,UnityEngine.Material&,UnityEngine.Vector2[]&,UnityEngine.Color32&)
Verse.Graphic:Print (Verse.SectionLayer,Verse.Thing,single)
Verse.Thing:Print (Verse.SectionLayer)
Verse.ThingWithComps:Print (Verse.SectionLayer)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateAllLayers ()
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:
[HugsLib][ERR] Exception during PrepareLogData: System.UnauthorizedAccessException: Access to the path "D:\Programs stupid\DONT TOUCH\tmp66e2f5ec.tmp" is denied. at System.IO.File.Delete (System.String path) [0x00073] in
also I reinstalled the game again so this is a fresh start.... sorry english isnt my first language
Message ID: @.***>
version number is: v1.4.3901
On Sat, Mar 16, 2024 at 7:01 PM Foe Friend @.***> wrote:
also I reinstalled the game again so this is a fresh start.... sorry english isnt my first language
Message ID: @.***>
Another thing is that the furniture was rendered properly, like there's no colour white without the harmony mod.
Okay, it's the same issue as it was there https://github.com/Taranchuk/FasterGameLoading/issues/3 Issue with your pirated game
Do you perhaps have an early version of the mod? because the furniture had color back in March 2023
Yeah, this repo. Try looking in commits, you can browse and download versions
Thank you!
Hello, I made an account to tell you that the furniture in-game is colored white.