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MoYu_Server_Stupid_Plugins
L4D2 Target Cat Project
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Get-up Fixes: Compatibility with competitive 1v1
#38
Closed
jensewe
closed
1 year ago
jensewe
commented
1 year ago
Address #37
Fix:
Fixed an oversight where
g_iCharge*
might remain uncleared if the victim dies to slam.
Fixed
g_iCharge*
remaining uncleared when slammed victim dies before pummel starts.
Fixed a double get-up when charger dies before native animation is applied. (Compatibility with competitive 1v1)
Fixed a possible error source when dead victims get passed to
GiveClientGodFrames
.
Address #37
Fix:
g_iCharge*
might remain uncleared if the victim dies to slam.g_iCharge*
remaining uncleared when slammed victim dies before pummel starts.GiveClientGodFrames
.