Hi. The app is great but I was playing 4 player Frosthaven with friends last night and I think the number of Snow Imps in section 22.2 of Scenario 6 is incorrect. I do not own the game and so cannot be sure but I think the number of normal Imps drops from 2 with 3 players to 0 with 4 players but the number of elite Imps should increase from 2 to 4.
In general, it should be very common (possibly always true) that the number elite enemies does not decrease when the number of players increases. Also, it should be very rare that the total number of monsters of a particular type decreases when player count increases.
Therefore I wrote a little python program to check that these inequalities hold for the Frosthaven.json file in the rooms directory.
Python code is here:
import sys
rooms = json.loads(sys.stdin.read())
good = 0
bad = 0
for scenario in rooms:
sections = rooms[scenario]
for section in sections:
for subsection in section:
monsters = section[subsection]
for monster in monsters:
normal = monsters[monster]['normal']
elite = monsters[monster]['elite']
for i in [0, 1]:
delta_elite = elite[i+1] - elite[i]
delta_total = normal[i+1] - normal[i] + delta_elite
problem = ""
if delta_elite < 0:
problem += "E"
if delta_total < 0:
problem += "T"
if len(problem):
bad += 1
print(scenario, " ", subsection, " ",monster, " ", normal, " ", elite, " ", problem)
else:
good += 1
print("good %d bad %d" % (good, bad))
When run with python script.py < Frosthaven.json I get 49 examples where the "obvious" inequalities are broken. On the plus side there are 2029 cases where the inequalities hold. Output is here:
3 13 A Hound (FH) [2, 2, 3] [0, 1, 0] E
6 22.2 Snow Imp [0, 2, 0] [2, 2, 2] T
9 16 C Living Spirit (FH) [0, 1, 0] [0, 0, 0] T
29 start Algox Scout [6, 5, 2] [0, 0, 2] T
29 start Algox Scout [6, 5, 2] [0, 0, 2] T
31 start Flaming Bladespinner [0, 1, 0] [0, 0, 0] T
38 spawn 1 Hound (FH) [1, 2, 0] [0, 0, 1] T
39 78.3 Deep Terror (FH) [1, 2, 1] [1, 1, 1] T
40 start Ruined Machine [0, 1, 0] [0, 1, 0] ET
41 65.2 Deep Terror (FH) [2, 2, 0] [1, 3, 4] T
44 52.1 Ruined Machine [0, 2, 0] [0, 0, 0] T
50 spawn 3 Lurker Wavethrower [0, 1, 0] [0, 0, 0] T
50 spawn 5 Lurker Wavethrower [0, 1, 0] [0, 0, 0] T
61 97.3 Deep Terror (FH) [3, 0, 1] [0, 3, 2] E
61 105.1 Deep Terror (FH) [1, 0, 1] [1, 2, 1] E
81 174.3 Flaming Bladespinner [1, 0, 1] [1, 2, 1] E
82 start Wind Demon (FH) [0, 0, 0] [1, 2, 1] ET
94 150.2 Ruined Machine [2, 2, 0] [1, 1, 2] T
94 150.2 Steel Automaton [1, 0, 2] [0, 1, 0] E
96 116.2 Ancient Artillery (FH) [2, 0, 1] [0, 2, 1] E
96 116.2 Rending Drake (FH) [0, 2, 0] [1, 0, 2] E
98 160.1 Black Imp (FH) [1, 2, 3] [1, 0, 0] E
100 102.1 Burrowing Blade [0, 2, 3] [1, 0, 0] E
101 start Algox Guard [0, 2, 1] [1, 0, 1] E
101 126.2 Algox Archer [1, 3, 2] [1, 0, 0] E
101 126.2 Algox Archer [1, 3, 2] [1, 0, 0] T
101 126.2 Algox Guard [2, 0, 2] [0, 2, 1] E
101 171.3 Algox Archer [1, 0, 1] [0, 1, 0] E
101 171.3 Algox Priest [0, 0, 1] [0, 1, 0] E
109 162.1 Ruined Machine [1, 0, 0] [1, 1, 1] T
109 166.3 Ruined Machine [1, 1, 2] [1, 1, 0] E
110 186.3 Living Spirit (FH) [1, 2, 0] [0, 0, 1] T
114 spawn 1 Hound (FH) [1, 0, 0] [0, 1, 0] ET
116 spawn 1 Algox Archer [0, 0, 2] [0, 2, 0] E
122 8.4 Snow Imp [0, 1, 0] [1, 0, 2] E
122 109.3 Ice Wraith [0, 0, 3] [1, 1, 0] E
122 109.3 Snow Imp [3, 0, 0] [0, 3, 1] ET
122 145.1 Snow Imp [4, 0, 0] [0, 4, 3] ET
122 152.1 Snow Imp [2, 1, 3] [0, 1, 0] E
126 spawn 2 Snow Imp [0, 1, 0] [0, 0, 0] T
126 spawn 3 Snow Imp [0, 0, 0] [0, 1, 0] ET
126 spawn 5 Living Spirit (FH) [1, 0, 0] [0, 0, 0] T
128 start Abael Scout [2, 2, 4] [0, 1, 0] E
128 139.1 Abael Scout [2, 1, 4] [2, 5, 4] E
129 start City Guard (FH) [0, 0, 0] [4, 3, 2] ET
129 start City Guard (FH) [0, 0, 0] [4, 3, 2] ET
129 148.5 Algox Scout [3, 1, 2] [0, 1, 1] T
131 start Lurker Mindsnipper [0, 1, 0] [1, 0, 1] E
good 2029 bad 49
Sorry I do not own the game so I cannot check if all of the above are genuine errors or not. I could try to check some when I play again but it will probably be one week at least.
EDIT: I found a means of checking this stuff myself. The Snow Imps error looks legit but I've not found any others so far.
EDIT2: Deep Terrors in Section 78.3 looks legit.
EDIT3: Checked up to Scenario 100. Think I've got 5 corrections to submit. Will keep going...
Hi. The app is great but I was playing 4 player Frosthaven with friends last night and I think the number of Snow Imps in section 22.2 of Scenario 6 is incorrect. I do not own the game and so cannot be sure but I think the number of normal Imps drops from 2 with 3 players to 0 with 4 players but the number of elite Imps should increase from 2 to 4.
In general, it should be very common (possibly always true) that the number elite enemies does not decrease when the number of players increases. Also, it should be very rare that the total number of monsters of a particular type decreases when player count increases.
Therefore I wrote a little python program to check that these inequalities hold for the Frosthaven.json file in the rooms directory.
Python code is here:
When run with
python script.py < Frosthaven.json
I get 49 examples where the "obvious" inequalities are broken. On the plus side there are 2029 cases where the inequalities hold. Output is here:Sorry I do not own the game so I cannot check if all of the above are genuine errors or not. I could try to check some when I play again but it will probably be one week at least.
EDIT: I found a means of checking this stuff myself. The Snow Imps error looks legit but I've not found any others so far.
EDIT2: Deep Terrors in Section 78.3 looks legit.
EDIT3: Checked up to Scenario 100. Think I've got 5 corrections to submit. Will keep going...