Tarmslitaren / FrosthavenAssistant

flutter app
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Monster stats #185

Open morgwarr opened 1 year ago

morgwarr commented 1 year ago

Monster stats are not correct. I've played the Temple of the Seer(Gloomhaven #13) And both the Stone Golem and Living Spirit normal stats are not correct for level 1. Golem showed a shield of 2, which should have been 1. Living Spirit, same thing. Shield of 2, and also the HP were wrong. Showed 2 HP when they should have 4. Makes a huge difference playing the game when stats are off like that. Thanks.

Tarmslitaren commented 1 year ago

Sorry, I'm not able to reproduce (on android version 1.8.4. ).

I see that when you change level, then it waits for an animation before changing shield values, but that is max a couple of seconds.

You may try to untick the 'stat card text shimmers' setting and it should be immediate.

If you find steps to reproduce the issue, I will take another look.

As for the Living spirit stats: 2 hp and 2 shield is correct for Gloomhaven at level one. But in jaws of the lion they have 4hp, 1 shield.

On Sun, 6 Aug 2023, 23.04 morgwarr, @.***> wrote:

Monster stats are not correct. I've played the Temple of the Seer(Gloomhaven #13 https://github.com/Tarmslitaren/FrosthavenAssistant/issues/13) And both the Stone Golem and Living Spirit normal stats are not correct for level 1. Golem showed a shield of 2, which should have been 1. Living Spirit, same thing. Shield of 2, and also the HP were wrong. Showed 2 HP when they should have 4. Makes a huge difference playing the game when stats are off like that. Thanks.

— Reply to this email directly, view it on GitHub https://github.com/Tarmslitaren/FrosthavenAssistant/issues/185, or unsubscribe https://github.com/notifications/unsubscribe-auth/AA4T5VFOD6WXNADW726SZFTXT72DLANCNFSM6AAAAAA3GDWQOY . You are receiving this because you are subscribed to this thread.Message ID: @.***>

morgwarr commented 1 year ago

Thanks for the reply! I’ll check it out. Sent from my iPhoneOn Aug 6, 2023, at 2:27 PM, Hans Möller @.***> wrote: Sorry, I'm not able to reproduce (on android version 1.8.4. ).

I see that when you change level, then it waits for an animation before

changing shield values, but that is max a couple of seconds.

You may try to untick the 'stat card text shimmers' setting and it should

be immediate.

If you find steps to reproduce the issue, I will take another look.

As for the Living spirit stats: 2 hp and 2 shield is correct for Gloomhaven

at level one. But in jaws of the lion they have 4hp, 1 shield.

On Sun, 6 Aug 2023, 23.04 morgwarr, @.***> wrote:

Monster stats are not correct. I've played the Temple of the

Seer(Gloomhaven #13

https://github.com/Tarmslitaren/FrosthavenAssistant/issues/13) And both

the Stone Golem and Living Spirit normal stats are not correct for level 1.

Golem showed a shield of 2, which should have been 1. Living Spirit, same

thing. Shield of 2, and also the HP were wrong. Showed 2 HP when they

should have 4. Makes a huge difference playing the game when stats are off

like that. Thanks.

Reply to this email directly, view it on GitHub

https://github.com/Tarmslitaren/FrosthavenAssistant/issues/185, or

unsubscribe

https://github.com/notifications/unsubscribe-auth/AA4T5VFOD6WXNADW726SZFTXT72DLANCNFSM6AAAAAA3GDWQOY

.

You are receiving this because you are subscribed to this thread.Message

ID: @.***>

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