TarynMcMillan / CollaboRun

Our collaborative Infinite Runner game, made in Unity 2D.
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Player/enemys rotation should be freezed #7

Open Niko-9 opened 2 years ago

Niko-9 commented 2 years ago

I think both player and enemys Z rotation should be freezed, unless of course that's an effect you actually want to have in game.

TarynMcMillan commented 2 years ago

Player rotation is now frozen but the enemy rotation still needs to be frozen, if someone wants to tackle that.