TaskaRaine / Ancient-Tools

A collection of useful tools from ancient times.
MIT License
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Make some items Ground Storable #14

Closed Craluminum2413 closed 2 years ago

Craluminum2413 commented 2 years ago

Add this behavior to each item in your mod (you can also add it for blocks):

{ "name": "GroundStorable", "properties": { "layout": "Quadrants" } }

Including:

bark.json (add to each behaviorsByType)
saltedmeat.json
salveportion.json

Along with that add next changes:

adzehead.json:

"attributes": {
  "groundStorageTransform": {
    "translation": { "z": 0.15 }
  }
}

curinghook.json:

"attributes": {
  "groundStorageTransform": {
        "translation": {
          "y": -0.35
        },
        "scale": 0.95
    }
}

pestle.json:

"attributes": {
  "groundStorageTransform": {
        "translation": {
          "y": -0.05
        },
        "scale": 0.95
    }
}

Please note, that groundStorageTransform can be also edited through command .tfedit

TaskaRaine commented 2 years ago

Oh wow, thank you for going into so much detail. Leveraging the ground storage system is something I hadn't even considered. There are a bunch of items that really would benefit from using it, especially things like the completed salve components.

I'll look to getting things working with that system for the next update likely. Thanks!

Craluminum2413 commented 2 years ago

Note that some items can be placed in Ground Storage only when another item is placed. I want to fix it in the next Small Fixes update

TaskaRaine commented 2 years ago

I've made pestles, curing hooks, bark and adze heads all ground storable. I opted to leave out the salve portion and foods since things like that likely shouldn't be stored on the floor IRL