Open Tatwi opened 3 years ago
I found the problem, but I am not sure what to do about at the moment.
The Problem: In places where a "top-side-only" collision tiles sits directly on a solid tile, the badguys cease to collide with the whole tilemap as soon as they overlap the "top-side-only" tile.
Notes:
I noticed this happening since I changed some of solid tiles to only be solid on the top. I've never seen it happen, only encountered them in this state after they had been spawned while outside of the view port.
Possibly caused by: