Team-Doominati / Doominati

Avoiding the sins of ZDoom since 2016.
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Sound rendering #22

Closed marrub-- closed 7 years ago

marrub-- commented 8 years ago

Need to consider sound engines to use, or we could roll our own (and possibly go insane doing so). libvorbisfile/libvorbis/libogg seem to be pretty good, so those will probably be candidates for file decoders.

Kyle873 commented 8 years ago

FMOD is definitely out, @DavidPH absolutely hates it and it has extremely restrictive licensing. Ditto for things such as BASS as it also has restrictive licensing IIRC. In the end we'll probably need to use a combination of OpenAL and a module handling library as well as libogg/libvorbis.

marrub-- commented 7 years ago

Done with basic sound rendering, stuff like library support can be split into other issues.