This PR hides all colored glass from jei, and reduces the broken spawner to the first entry (allay).
The reasoning is that these don't add much to the user experience. They will still show up in recipes as ingredients of course.
Fixes crafting issues related to the powered spawner recipe not showing up.
Note:
Soul vials are not hidden, as I think these add usability to the player.
Removed all broken spawners with entity data.
Idea:
Can we make a JEI component that cycles?
closes: #627
TODO
[ ] Hidden items also don't show up in recipe inputs at times, that's an issue
Breaking Changes
List any breaking changes in this section, such as: changed/removed APIs, changed or removed items/blocks or modifications to recipes and gameplay mechanics.
Checklist
[ ] My code follows the style guidelines of this project (.editorconfig, most IDEs will use this for you).
[ ] I have made corresponding changes to the documentation.
[ ] My changes are ready for review from a contributor.
Description
This PR hides all colored glass from jei, and reduces the broken spawner to the first entry (allay). The reasoning is that these don't add much to the user experience. They will still show up in recipes as ingredients of course.
Fixes crafting issues related to the powered spawner recipe not showing up.
Note:
Idea:
closes: #627
TODO
Breaking Changes
List any breaking changes in this section, such as: changed/removed APIs, changed or removed items/blocks or modifications to recipes and gameplay mechanics.
Checklist