Closed coaber closed 1 week ago
Very interesting - I definitely suspect Embeddium or Modernfix of this problem - I'll start testing with them to find out why this isn't working.
Thank you for the test cases and information :)
6.1.2-beta has been released to resolve this issue
Is there an existing issue for this?
Current Behavior
It appears that upgrading to the latest beta build of EnderIO broke the way conduits render(?) into my world, they still function, just don't appear to be connecting. I will provide latest.log below for a complete modlist and other potential useful info. latest.log
Expected Behavior
For the conduits to appear connected instead of just floating mid air
How to Test
steps to reproduce are shown in both videos. https://youtu.be/231mzxU7m1A https://youtu.be/cokzHl39c2s
Local Environment
Any Additional Information?
No response