Attribute: Learnability
Goal: The app should be quick to learn and easy to use for people of all abilities. A user should be able to navigate the app with proficiency within 20 minutes of experience. UI pages should be examined by a tests team to see if the control flow differs from user expected behaviour.
Stimulus: There is a change made to the UI or control flow.
Stimulus Source: Front end PR
Response: If a tester stumbles while trying to use the system or requires an in depth explanation of how to use a feature the features UI and control flow should be re-examined.
Response Measure: Time to become proficient with the system in minutes.
Attribute: Learnability Goal: The app should be quick to learn and easy to use for people of all abilities. A user should be able to navigate the app with proficiency within 20 minutes of experience. UI pages should be examined by a tests team to see if the control flow differs from user expected behaviour. Stimulus: There is a change made to the UI or control flow. Stimulus Source: Front end PR Response: If a tester stumbles while trying to use the system or requires an in depth explanation of how to use a feature the features UI and control flow should be re-examined. Response Measure: Time to become proficient with the system in minutes.