Closed Izabela-Zelek closed 1 year ago
Rooms are generated procedurally, thanks to a Binary Space Partitioning algorithm and a Binary Tree. For now, only rooms are generated. I still need to generate the hallways:
This did not replace the old room generator that we created. I am still using it to generate the actual room and tiles for each "partition" of the BSP.
The current algorithm needs tweaking and is still in a state of "prototype", but works pretty well.
The prototype of room generation is pretty much done. New features will be added to it during the next sprints. I do not close it now as long as it is not completely done.
The rooms need to be generated procedurally.
Some resources for help: