Team-MAID / Roguelike

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Multiple Room Generation #36

Closed Izabela-Zelek closed 1 year ago

Izabela-Zelek commented 1 year ago

The rooms need to be generated procedurally.

Some resources for help:

Deewens commented 1 year ago

Rooms are generated procedurally, thanks to a Binary Space Partitioning algorithm and a Binary Tree. For now, only rooms are generated. I still need to generate the hallways: image

This did not replace the old room generator that we created. I am still using it to generate the actual room and tiles for each "partition" of the BSP.

The current algorithm needs tweaking and is still in a state of "prototype", but works pretty well.

Deewens commented 1 year ago

The prototype of room generation is pretty much done. New features will be added to it during the next sprints. I do not close it now as long as it is not completely done.