TeamAOF / Craftoria

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[Bug Report]: Server crashes on start #261

Open vorxey opened 3 weeks ago

vorxey commented 3 weeks ago

Modpack Version

1.6.1

Describe your issue.

Server can't start cause it'exceeding max tick time, setting it higher solves the issue but the server is laggy

Crash Report

https://gist.github.com/vorxey/906464c0f3b6d5dcc52eecd9db712908

Latest Log

https://gist.github.com/vorxey/f0be81c676808f163e23fb9500941f97

Have you modified the modpack?

No

User Modifications

No response

Did the issue happen in singleplayer or on a server?

Server

Discord Username

l3onfx

Magmaschleim commented 3 weeks ago

I also have the same Problem with the java.lang.Error: ServerHangWatchdog detected that a single server tick took 60000904.00 seconds (should be max 0.05) crash-2024-11-03_23.42.32-server.txt

What I noticed was that both of us are on Windows Server maybe there is a problem?

Linguardium commented 3 weeks ago

I also have the same Problem with the java.lang.Error: ServerHangWatchdog detected that a single server tick took 60000904.00 seconds (should be max 0.05) crash-2024-11-03_23.42.32-server.txt

What I noticed was that both of us are on Windows Server maybe there is a problem?

your issue has nothing to do with windows. KubeJS takes a while to unify, along with almost unified. sadly, this means that on marginally (barely) slower hardware, loading and unifying all the recipes can take over 60 seconds. Best practice is to increase the max-tick-time option in server.properties to 120000 or 240000