Closed ilya-pirogov closed 2 months ago
not yet implemented, but if you want to avoid stuffing one inventory when others are empty try
every 20 ticks do
input stone from in
output retain 1 to each out
end
which should ensure each inventory keeps at most 1 stone
added in 4.14.0, see example programs for usage
How I can do round robin distribution? I understand that I can write something like:
But if "in" is receiving less than 10*out items per second then all items goes into the first "out" only.