Closed LemADEC closed 7 years ago
Any issues caused by this? I mean, is a couple of textures that huge of an issue?
I know about the aspect ratio stuff, that's been there since day 1, but it's either that or a square texture that is half empty.
We're hunting an FPS lag in our pack. It's related to textures according to the integrated profiler. We've seen a few mods having huge textures (512x512 and higher) in the past and they always contributed into causing FPS lag.
Regarding the aspect ratio, you can have common texture images by adjusting your UV map. Practically, wrong ratio causes issues in Mipmap computation when the game doesn't extend back to a square.
I'll be cleaning this up later for a second 1.10.2 release as well as the 1.11.2+ releases
As of ExtraFood-1.10.2-0.8.6, there's a lot of textures that are way too big in the assets folders: generally too large or mostly empty. After a quick testing, it appears at least 88% of the mod JAR file contains assests that are not needed by the mod. Also, according to forge, some textures are having broken aspect ratio: