TeamFAPS / PSVita-StorageMgr

kernel plugin that automatically mounts/redirects any storage device on any mount points you want
GNU General Public License v3.0
384 stars 40 forks source link

music does not work #45

Open RinaGordi opened 5 years ago

RinaGordi commented 5 years ago

h-encore ps vita 3.68 when installing plugin storagemgr.skprx music does not work. I can export music to music app, but when I try to play it there, there is always an error appeared.

miinht commented 5 years ago

Duplicate of issue 42

Not sure what's causing this, but on my vita music is working fine after exporting them. How are you exporting the music files? Try re-exporting them

Edit: Confirmed not working for 3.65 ENSO either. It was working once after exporting but upon rebooting the vita, error is displayed when playing on music app.

RinaGordi commented 5 years ago

I've already done that.I've tried to export them using vitashell, molecularshell and then used media importer to update database. I've tried to empty database and add it again. Nothing helps.

RinaGordi commented 5 years ago

I can open music in vitashell, but not in the music app.

CelesteBlue-dev commented 5 years ago

You have to use QCMA to transfer music from PC to PSVita.

Ryutsaki commented 5 years ago

Using a 3.68 PSVITA 2000 with h-encore Booting the system and going directly to the music app let's me play the music located on the official memory card but after opening h-encore, installing henkaku and mounting SD2VITA automatically with storagemgr all of the songs become corrupted and throw the message "An error has ocurred" when I try to play them If I try to transfer music via QCMA it asks me if i want to overwrite the files, after copying them it shows the error "Could not copy some content items", when closing and opening the app it list every song that I tried to transfer but it displays the same message "An error has ocurred" when trying to play them If i transfer the songs to ux0/music, empty and update the database using the Media Importer app, the songs remain the same and throws the same error as before, I read somewhere that shuffle play could fix the issue but it didn't helped, I managed to play the music from VitaShell with this method but in games like Project Diva where it asks me to choose songs from the library it acts like there are no songs on the database to play Rebooting the vita and trying everything again in different order also didn't helped

lumothesinner commented 5 years ago

Been watching this as I have the same issue. 3.68 h-encore with sd2vita. Music will not transfer via opencma or qcma ("An Error has occured"). Cannot export media mp3s from vita shell ("error 0x80105308") and Mediaimporter vpk exported tracks to the music app, but none of them play ("An Error has occured"). Tracks played fine before on vita mem card, and still play fine in vitashell from sd2vita, just no way to get them into the official app.

Was posted as h-encore bug but TheOfficialFloW said it was a storage manager issue: https://github.com/TheOfficialFloW/h-encore/issues/42

shny-scott commented 5 years ago

I'm getting the same error. My music plays in Vitashell, but I also have some m4a files that it can't play. They work fine when storagemgr isn't running.

miinht commented 5 years ago

Confirmed not working for 3.65/60 ENSO either. It was working once after exporting but upon rebooting the vita, error is displayed when playing on music app. When storagemgr 3.0 isn't running, exported music plays fine.

CelesteBlue-dev commented 5 years ago

Seams like music0: is not mounted after ux0 redirection.

shny-scott commented 5 years ago

Why does it redirect things to themselves instead of doing nothing? All I use storagemgr is to mount internal memory, I'd assume it wouldn't redirect if everything went to itself.

net2cn commented 5 years ago

Same issue on 3.68 Vita 2000 with h-encore. VitaShell export error 0x80105308.

LiEnby commented 5 years ago

@CelesteBlue-dev It may be because its standard Sony Procedure to invoke MagicGate to "verify" the Music's DRM Status before playing ^-^ see: https://en.wikipedia.org/wiki/MagicGate

shny-scott commented 5 years ago

@KuromeSan So then why does it fail even when using a real memory card as ux0?

Aetheron commented 5 years ago

@SCOTT0852 "It works by encrypting the content on the device and using MagicGate chips in both the storage device and the reader to enforce control over how files are copied."

Is it possible Sony memory cards have a MagicGate chip embedded in them to support the verification?

shny-scott commented 5 years ago

Is it possible Sony memory cards have a MagicGate chip embedded in them to support the verification? @Aetheron I originally used storagemgr to just mount my internal memory card as imc0 to fix the trophy exploit, but even with UX=ux0 in the config the music didn't work. I've got an sd2vita now, but I just use my PSP & phone for music.

miinht commented 5 years ago

@Aetheron this issue is not present back when I used gamesd.skprx instead of storagemgr plugin. So I think it is a plugin issue

WElfz commented 5 years ago

Any news ? I Have the same problens on 3.68 H-Encore Ps Vita Fat (1000)

Update: My problem is solved... I have updated the plugin for the version 3.0 and the problem solved ... Update 2: Actually the problem was not solved ... after installing SD2Vita 2.1 and StorageMr 3.0 the problem came back ... I think I made a mistake in the Update above ...

LiEnby commented 5 years ago

It was just a random theory I hadn't tested anything :)

Alcanderian commented 5 years ago

@Aetheron this issue is not present back when I used gamesd.skprx instead of storagemgr plugin. So I think it is a plugin issue

@Aetheron which version of gamesd did you use. same issue occur in storagemge v3.0 and gamesd v1.4 my vita is also 1000 but system is 3.65 h-encore

Aetheron commented 5 years ago

@Alcanderian I think @itsminht is the person you're looking for

I haven't used gamesd, only storagemgr, and I've only tried playing music with the current version (v 3.0)

rossi7962 commented 5 years ago

I dont know why but my hacked Vita can play music with the player, and Project Diva F recognized the music. I did encountered the problem before. I had my Vita downgraded to 3.65 and i tried the latest ver of storagemgr instead of gamesd, and now it works!

SuperMiaw commented 4 years ago

I have also encountered the Error 0x80105308 when using "Options" > "More" > "Export Media" to import music with VitaShell (2.0) 😭.

But after many tries, it doesn't seems to be an issue from StorageMgr (3.0).

I tried to use this simple ur0:/tai/config.txt and hm... i still have the exact same error !

# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

✔️ Rebooting the PS Vita device each time after copying new music files (fix this issue in my case 😸) ❌ Restarting only VitaShell doesn't works.

🔧 My current base setup is an HENkaku Ensō 3.65 on a PCH-1004 model

sanyabeast commented 2 years ago

Rebooting the PS Vita device each time after copying new music files (fix this issue in my case 😸) [2] PSP2 1001, Henkaku Enso 3.65 + MediaImporter

j0s3ph19 commented 3 months ago

april 2024 the problem is still present! 3.60 henkaku R11 psvita 1004 after some tests i noticed that is a plugin issue! if i reboot my psvita without enabling henkaku the music app starts working fine, and the app stops working after i enable henkaku BUT! only if storagemgr is enabled, if i disable the plugin the music app starts working even on henkaku