Warfork is powered by Qfusion a 3D game engine. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free and open-source software subject to the terms of the GNU General Public License.
multiple monitors = crash users have said this happens to them with quake 2 + quake live as well | | |
-- | -- | -- | -- | --
mike#1228 | re multimonitor: sdl doesn't have multimonitor support and i'm not sure the native qfusion windowing stuff does either | | |
MaYNaSTy#3397 | fix windowed mode so you can use duel monitors without having to alt tab to get to your second one | | |
-- | -- | -- | -- | --
mike#1228 | warfork uses either some window code from 1997 or sdl depending on how it's compiled and neither of them understand multiple monitors | | |
MaYNaSTy#3397 | i figured that might have been the problem | | |
andrewcandoall#0001 | the game will always appear on screen 1 even in a multimonitor setup where screen 2 is the main screen. can be fixed by disabling multiple monitors. Also occurs in Quake Live and Quake 2 RTX. Does not occur in Defrag Quake 3 mod. Notified @caineA placeholder screen that mirrors the start page appears on main screen and then all game actions and cursor appear on screen 1 | | |
-- | -- | -- | -- | --