TeamForbiddenLLC / warfork-qfusion

Warfork is powered by Qfusion a 3D game engine. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free and open-source software subject to the terms of the GNU General Public License.
https://warfork.com
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Improve crosshair customization on the main menu #159

Open Warfork opened 2 years ago

Warfork commented 2 years ago
Electron#8994 | Please add ability to change crosshair color in options menu rather than having to use command |   |   |   -- | -- | -- | -- | -- donut#4487 | think it's been mentioned before, but crosshair alpha customization would be nice :D |   |   |   -- | -- | -- | -- | -- Deleted User#0000 | Crosshair colours |   |   |   -- | -- | -- | -- | -- donut#4487 | @Deleted User type `cvarlist *crosshair*` into the console, you can change crosshair color via that. it uses rgb values, so you can use an rgb picker online to find the color you want unless you just want to play with the numbers |   |   |   SD2#2370 | . 2) I'd also love more crosshair customisation like in qc (being able to scale the size of the crosshair eg 75% 50% of default size) |   |   |   fathom#5862 | @SD2 Good suggestions, I didn't know the UI worked like that. In the meantime however, you can adjust your sensitivity via `sensitivity` in the console as well as adjust crosshair size using `cg_crosshair_size` in console. Typing those commands without anything after them will also show you what you're currently at and the default value. |   |   |   SD2#2370 | I feel like to attract new players, things like zoomsens and crosshair customisation should just be in the menu instead of the console, as for many new players its probably really confusing |   |   |   Bonkerz#7593 | in the settings it would be cool to have a crosshair size customization along with color customization. for key input and changing keybinds, maybe just make it to where there are 2 different slots where you can put 2 different keybinds for one action instead of one, becouse if you are just trying to change one keybind within the single slot its really weird to change. |   |   |   -- | -- | -- | -- | -- Ivan O/#6782 | 7) no full crosshair configuration via menu like size, color and who knows what engine gives |   |   |   -- | -- | -- | -- | -- ComradeChan#1251 | can we add a more straightforward options menu for the new players |   |   |   -- | -- | -- | -- | --
Warfork commented 2 years ago
ronz#7963 | is there anyway to change crosshair color ?* |   |   |   -- | -- | -- | -- | -- GelmoSan#0001 | Based on what @Creamolicious SkT was mentioning in the support channel, I'm sure a lot of people would like to be able to set weapon-specific crosshairs eventually via the in-game menu (rather than manually via binds/aliases), similar to how they do it in Diabotical |   |   |   -- | -- | -- | -- | -- NorthOwl#4619 | In QL it's possible to bind a specific set of settings for every weapon. i think it's more extensible and overall better approach. |   |   |   GelmoSan#0001 | Yea same thing in Diabotical. The amount of settings they place in the GUI menu in both of those games is top notch |   |   |  
Warfork commented 2 years ago
Gaarco#3632 | can we have a dropdown menu for the crosshair selection? or maybe arrows left and right? it would be much more comfortable than having to scroll all the list by clicking |   |   |   -- | -- | -- | -- | -- SD2#2370 | rgb is customisable as well? |   |   |   -- | -- | -- | -- | -- Rokki#8800 | > rgb is customisable as well?@SD2 my life is a lie what should I do |   |   |   moktak#4012 | cg_crosshair_alpha, cg_crosshair_strong_alpha |   |   |