Warfork is powered by Qfusion a 3D game engine. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free and open-source software subject to the terms of the GNU General Public License.
Wayland support is compiled into sdl, but when used the renderer crashes. this makes the game unplayable by default on swaywm without workarounds (SDL_VIDEODRIVER=x11)
On other wayland setups like mine (hyprland), xwayland gets used instead which works but has a lot of implementation bugs making things annoying
for a game supporting linux in 2024 wayland should definitely be supported, otherwise wayland libs shouldn't be compiled in to sdl
Wayland support is compiled into sdl, but when used the renderer crashes. this makes the game unplayable by default on swaywm without workarounds (SDL_VIDEODRIVER=x11)
On other wayland setups like mine (hyprland), xwayland gets used instead which works but has a lot of implementation bugs making things annoying
for a game supporting linux in 2024 wayland should definitely be supported, otherwise wayland libs shouldn't be compiled in to sdl