TeamForbiddenLLC / warfork-qfusion

Warfork is powered by Qfusion a 3D game engine. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free and open-source software subject to the terms of the GNU General Public License.
https://warfork.com
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Rethink pure listed files #390

Open velzie opened 4 weeks ago

velzie commented 4 weeks ago

there's been a lot of complaints about the pure list being overzealous. i've moved:

into the editable pk3s, as there's no competitive advantage you could feasibly draw from modifying them

this may have unintended side effects! needs testing

haha-goodone-lol commented 4 weeks ago

there's a clear competitive advantage you can get from changing item pickup sounds, you can change the pickup sounds to something loud like a voice saying "Red armor picked up" or "Item spawned" also just a suggestion, would it be possible to organise the sounds/players/<model> into folders like having rkill vsays gameplay, it would be easy for others to edit them

margarinoslv commented 4 weeks ago

there's a clear competitive advantage you can get from changing item pickup sounds, you can change the pickup sounds to something loud like a voice saying "Red armor picked up" or "Item spawned" also just a suggestion, would it be possible to organise the sounds/players/<model> into folders like having rkill vsays gameplay, it would be easy for others to edit them

Correct me if I'm wrong but I'm pretty sure the pickup sound plays at a SET distance and it doesn't quite matter how loud the sound itself is.

haha-goodone-lol commented 4 weeks ago

in warsow, the gfx folder isn't pured and it doesnt seem like it'd have a competitive advantage

margarinoslv commented 4 weeks ago

in warsow, the gfx folder isn't pured and it doesnt seem like it'd have a competitive advantage

indeed, i vouch for it being removed from pure

aw2p commented 3 weeks ago

Much needed change thanks