TeamForbiddenLLC / warfork-steam-workshop

Upload content to the steam workshop
GNU Lesser General Public License v3.0
4 stars 2 forks source link

appveyor macos build issue #2

Open Warfork opened 2 years ago

Warfork commented 2 years ago
[00:00:00] Build started
[00:00:05] Running "init" scripts
[00:00:05] export PATH="$HOME/Qt/5.15.2/clang_64/bin:$PATH"
[00:00:06] Running "install" scripts
[00:00:06] cd $WARFORK_ROOT/steamworks/
[00:00:06] curl https://warfork.com/downloads/sdk/ --output sdk.zip
[00:00:07]   % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
[00:00:07]                                  Dload  Upload   Total   Spent    Left  Speed
[00:00:07] 
[00:00:07]   0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0
[00:00:07] 100 20.9M  100 20.9M    0     0  53.8M      0 --:--:-- --:--:-- --:--:-- 54.1M
[00:00:07] unzip sdk.zip
[00:00:07] Archive:  sdk.zip
[00:00:07]   inflating: sdk/glmgr/cglmbuffer.cpp  
[00:00:07]   inflating: sdk/glmgr/cglmbuffer.h  
[00:00:07]   inflating: sdk/glmgr/cglmfbo.cpp   
[00:00:07]   inflating: sdk/glmgr/cglmfbo.h     
[00:00:07]   inflating: sdk/glmgr/cglmprogram.cpp  
[00:00:07]   inflating: sdk/glmgr/cglmprogram.h  
[00:00:07]   inflating: sdk/glmgr/cglmquery.cpp  
[00:00:07]   inflating: sdk/glmgr/cglmquery.h   
[00:00:07]   inflating: sdk/glmgr/cglmtex.cpp   
[00:00:07]   inflating: sdk/glmgr/cglmtex.h     
[00:00:07]   inflating: sdk/glmgr/dx9asmtogl2.cpp  
[00:00:07]   inflating: sdk/glmgr/dx9asmtogl2.h  
[00:00:07]   inflating: sdk/glmgr/dxabstract.cpp  
[00:00:07]   inflating: sdk/glmgr/dxabstract.h  
[00:00:07]   inflating: sdk/glmgr/glmdebug.h    
[00:00:07]   inflating: sdk/glmgr/glmdisplay.h  
[00:00:07]   inflating: sdk/glmgr/glmgr.cpp     
[00:00:07]   inflating: sdk/glmgr/glmgr.h       
[00:00:07]   inflating: sdk/glmgr/glmgrbasics.cpp  
[00:00:07]   inflating: sdk/glmgr/glmgrbasics.h  
[00:00:07]   inflating: sdk/glmgr/glmgrcocoa.mm  
[00:00:07]   inflating: sdk/glmgr/glmgrext.cpp  
[00:00:07]   inflating: sdk/glmgr/glmgrext.h    
[00:00:07]   inflating: sdk/glmgr/imageformat.h  
[00:00:07]   inflating: sdk/glmgr/mathlite.cpp  
[00:00:07]   inflating: sdk/glmgr/mathlite.h    
[00:00:07]   inflating: sdk/glmgr/readme.txt    
[00:00:07]   inflating: sdk/public/steam/isteamapplist.h  
[00:00:07]   inflating: sdk/public/steam/isteamapps.h  
[00:00:07]   inflating: sdk/public/steam/isteamappticket.h  
[00:00:07]   inflating: sdk/public/steam/isteamclient.h  
[00:00:07]   inflating: sdk/public/steam/isteamcontroller.h  
[00:00:07]   inflating: sdk/public/steam/isteamfriends.h  
[00:00:07]   inflating: sdk/public/steam/isteamgamecoordinator.h  
[00:00:07]   inflating: sdk/public/steam/isteamgameserver.h  
[00:00:07]   inflating: sdk/public/steam/isteamgameserverstats.h  
[00:00:07]   inflating: sdk/public/steam/isteamhtmlsurface.h  
[00:00:07]   inflating: sdk/public/steam/isteamhttp.h  
[00:00:07]   inflating: sdk/public/steam/isteaminput.h  
[00:00:07]   inflating: sdk/public/steam/isteaminventory.h  
[00:00:07]   inflating: sdk/public/steam/isteammatchmaking.h  
[00:00:07]   inflating: sdk/public/steam/isteammusic.h  
[00:00:07]   inflating: sdk/public/steam/isteammusicremote.h  
[00:00:07]   inflating: sdk/public/steam/isteamnetworking.h  
[00:00:07]   inflating: sdk/public/steam/isteamnetworkingmessages.h  
[00:00:07]   inflating: sdk/public/steam/isteamnetworkingsockets.h  
[00:00:07]   inflating: sdk/public/steam/isteamnetworkingutils.h  
[00:00:07]   inflating: sdk/public/steam/isteamparentalsettings.h  
[00:00:07]   inflating: sdk/public/steam/isteamps3overlayrenderer.h  
[00:00:07]   inflating: sdk/public/steam/isteamremoteplay.h  
[00:00:07]   inflating: sdk/public/steam/isteamremotestorage.h  
[00:00:07]   inflating: sdk/public/steam/isteamscreenshots.h  
[00:00:07]   inflating: sdk/public/steam/isteamugc.h  
[00:00:07]   inflating: sdk/public/steam/isteamuser.h  
[00:00:07]   inflating: sdk/public/steam/isteamuserstats.h  
[00:00:07]   inflating: sdk/public/steam/isteamutils.h  
[00:00:07]   inflating: sdk/public/steam/isteamvideo.h  
[00:00:07]   inflating: sdk/public/steam/lib/linux32/libsdkencryptedappticket.so  
[00:00:07]   inflating: sdk/public/steam/lib/linux64/libsdkencryptedappticket.so  
[00:00:07]   inflating: sdk/public/steam/lib/osx/libsdkencryptedappticket.dylib  
[00:00:07]   inflating: sdk/public/steam/lib/win32/sdkencryptedappticket.dll  
[00:00:07]   inflating: sdk/public/steam/lib/win32/sdkencryptedappticket.lib  
[00:00:07]   inflating: sdk/public/steam/lib/win64/sdkencryptedappticket64.dll  
[00:00:07]   inflating: sdk/public/steam/lib/win64/sdkencryptedappticket64.lib  
[00:00:07]   inflating: sdk/public/steam/matchmakingtypes.h  
[00:00:07]   inflating: sdk/public/steam/steamclientpublic.h  
[00:00:07]   inflating: sdk/public/steam/steamencryptedappticket.h  
[00:00:07]   inflating: sdk/public/steam/steamhttpenums.h  
[00:00:07]   inflating: sdk/public/steam/steamnetworkingfakeip.h  
[00:00:07]   inflating: sdk/public/steam/steamnetworkingtypes.h  
[00:00:07]   inflating: sdk/public/steam/steamps3params.h  
[00:00:07]   inflating: sdk/public/steam/steamtypes.h  
[00:00:07]   inflating: sdk/public/steam/steamuniverse.h  
[00:00:07]   inflating: sdk/public/steam/steam_api.h  
[00:00:07]   inflating: sdk/public/steam/steam_api.json  
[00:00:07]   inflating: sdk/public/steam/steam_api_common.h  
[00:00:07]   inflating: sdk/public/steam/steam_api_flat.h  
[00:00:07]   inflating: sdk/public/steam/steam_api_internal.h  
[00:00:07]   inflating: sdk/public/steam/steam_gameserver.h  
[00:00:07]   inflating: sdk/Readme.txt          
[00:00:07]   inflating: sdk/redistributable_bin/linux32/libsteam_api.so  
[00:00:07]   inflating: sdk/redistributable_bin/linux64/libsteam_api.so  
[00:00:07]   inflating: sdk/redistributable_bin/osx/libsteam_api.dylib  
[00:00:07]   inflating: sdk/redistributable_bin/steam_api.dll  
[00:00:07]   inflating: sdk/redistributable_bin/steam_api.lib  
[00:00:07]   inflating: sdk/redistributable_bin/win64/steam_api64.dll  
[00:00:07]   inflating: sdk/redistributable_bin/win64/steam_api64.lib  
[00:00:07]   inflating: sdk/steamworksexample/BaseMenu.cpp  
[00:00:07]   inflating: sdk/steamworksexample/BaseMenu.h  
[00:00:07]   inflating: sdk/steamworksexample/clanchatroom.cpp  
[00:00:07]   inflating: sdk/steamworksexample/clanchatroom.h  
[00:00:07]   inflating: sdk/steamworksexample/connectingmenu.cpp  
[00:00:07]   inflating: sdk/steamworksexample/connectingmenu.h  
[00:00:07]   inflating: sdk/steamworksexample/D3D9VRDistort.cso  
[00:00:07]   inflating: sdk/steamworksexample/debug/steam_appid.txt  
[00:00:07]   inflating: sdk/steamworksexample/DejaVuSans.ttf  
[00:00:07]   inflating: sdk/steamworksexample/DejaVuSans.txt  
[00:00:07]   inflating: sdk/steamworksexample/flags.mak  
[00:00:07]   inflating: sdk/steamworksexample/Friends.cpp  
[00:00:07]   inflating: sdk/steamworksexample/Friends.h  
[00:00:07]   inflating: sdk/steamworksexample/GameEngine.h  
[00:00:07]   inflating: sdk/steamworksexample/gameengineosx.h  
[00:00:07]   inflating: sdk/steamworksexample/gameengineosx.mm  
[00:00:07]   inflating: sdk/steamworksexample/gameengineps3.cpp  
[00:00:07]   inflating: sdk/steamworksexample/gameengineps3.h  
[00:00:07]   inflating: sdk/steamworksexample/gameenginesdl.cpp  
[00:00:07]   inflating: sdk/steamworksexample/gameenginesdl.h  
[00:00:07]   inflating: sdk/steamworksexample/gameenginewin32.cpp  
[00:00:07]   inflating: sdk/steamworksexample/gameenginewin32.h  
[00:00:07]   inflating: sdk/steamworksexample/GL/glew.h  
[00:00:07]   inflating: sdk/steamworksexample/GL/glxew.h  
[00:00:07]   inflating: sdk/steamworksexample/GL/wglew.h  
[00:00:07]   inflating: sdk/steamworksexample/glew.c  
[00:00:07]   inflating: sdk/steamworksexample/glstringosx.h  
[00:00:07]   inflating: sdk/steamworksexample/glstringosx.mm  
[00:00:07]   inflating: sdk/steamworksexample/htmlsurface.cpp  
[00:00:07]   inflating: sdk/steamworksexample/htmlsurface.h  
[00:00:07]   inflating: sdk/steamworksexample/Inventory.cpp  
[00:00:07]   inflating: sdk/steamworksexample/Inventory.h  
[00:00:07]   inflating: sdk/steamworksexample/ItemStore.cpp  
[00:00:07]   inflating: sdk/steamworksexample/ItemStore.h  
[00:00:07]   inflating: sdk/steamworksexample/Leaderboards.cpp  
[00:00:07]   inflating: sdk/steamworksexample/Leaderboards.h  
[00:00:07]   inflating: sdk/steamworksexample/Lobby.cpp  
[00:00:07]   inflating: sdk/steamworksexample/Lobby.h  
[00:00:07]   inflating: sdk/steamworksexample/Main.cpp  
[00:00:07]   inflating: sdk/steamworksexample/MainMenu.cpp  
[00:00:07]   inflating: sdk/steamworksexample/MainMenu.h  
[00:00:07]   inflating: sdk/steamworksexample/Makefile  
[00:00:07]   inflating: sdk/steamworksexample/Messages.h  
[00:00:07]   inflating: sdk/steamworksexample/musicplayer.cpp  
[00:00:07]   inflating: sdk/steamworksexample/musicplayer.h  
[00:00:07]   inflating: sdk/steamworksexample/osx/steamworksexample-info.plist  
[00:00:07]   inflating: sdk/steamworksexample/osx/steamworksexample.entitlements  
[00:00:07]   inflating: sdk/steamworksexample/osx/steam_appid.txt  
[00:00:07]   inflating: sdk/steamworksexample/p2pauth.cpp  
[00:00:07]   inflating: sdk/steamworksexample/p2pauth.h  
[00:00:07]   inflating: sdk/steamworksexample/PhotonBeam.cpp  
[00:00:07]   inflating: sdk/steamworksexample/PhotonBeam.h  
[00:00:07]   inflating: sdk/steamworksexample/QuitMenu.cpp  
[00:00:07]   inflating: sdk/steamworksexample/QuitMenu.h  
[00:00:07]   inflating: sdk/steamworksexample/release/steam_appid.txt  
[00:00:07]   inflating: sdk/steamworksexample/RemotePlay.cpp  
[00:00:07]   inflating: sdk/steamworksexample/RemotePlay.h  
[00:00:07]   inflating: sdk/steamworksexample/RemoteStorage.cpp  
[00:00:07]   inflating: sdk/steamworksexample/RemoteStorage.h  
[00:00:07]   inflating: sdk/steamworksexample/remotestoragesync.cpp  
[00:00:07]   inflating: sdk/steamworksexample/remotestoragesync.h  
[00:00:07]   inflating: sdk/steamworksexample/richpresenceloc.vdf  
[00:00:07]   inflating: sdk/steamworksexample/ServerBrowser.cpp  
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[00:00:07]   inflating: sdk/steamworksexample/ServerBrowserMenu.h  
[00:00:07]   inflating: sdk/steamworksexample/Ship.cpp  
[00:00:07]   inflating: sdk/steamworksexample/Ship.h  
[00:00:07]   inflating: sdk/steamworksexample/SimpleProtobuf.cpp  
[00:00:07]   inflating: sdk/steamworksexample/SimpleProtobuf.h  
[00:00:07]   inflating: sdk/steamworksexample/SpaceWar.h  
[00:00:07]   inflating: sdk/steamworksexample/SpaceWarClient.cpp  
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[00:00:07]   inflating: sdk/steamworksexample/SpaceWarEntity.cpp  
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[00:00:07]   inflating: sdk/steamworksexample/StatsAndAchievements.cpp  
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[00:00:07]   inflating: sdk/steamworksexample/stdafx.cpp  
[00:00:07]   inflating: sdk/steamworksexample/stdafx.h  
[00:00:07]   inflating: sdk/steamworksexample/stdafx_ps3.h  
[00:00:07]   inflating: sdk/steamworksexample/SteamworksExample.sh  
[00:00:07]   inflating: sdk/steamworksexample/SteamworksExample.sln  
[00:00:07]   inflating: sdk/steamworksexample/SteamworksExample.vcxproj  
[00:00:07]   inflating: sdk/steamworksexample/SteamworksExample.vcxproj.filters  
[00:00:07]   inflating: sdk/steamworksexample/steamworksexample.xcodeproj/project.pbxproj  
[00:00:07]   inflating: sdk/steamworksexample/steam_controller.vdf  
[00:00:07]   inflating: sdk/steamworksexample/steam_input_manifest.vdf  
[00:00:07]   inflating: sdk/steamworksexample/Sun.cpp  
[00:00:07]   inflating: sdk/steamworksexample/Sun.h  
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[00:00:07]   inflating: sdk/steamworksexample/win64/debug/steam_appid.txt  
[00:00:07]   inflating: sdk/steamworksexample/win64/release/steam_appid.txt  
[00:00:07]   inflating: sdk/steamworksexample/xbox_controller.vdf  
[00:00:07]   inflating: sdk/tools/codesigning/build_steam_signatures_file.py  
[00:00:07]   inflating: sdk/tools/codesigning/steam_modulesigning.public  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder/steamcmd.exe  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder_linux/linux32/crashhandler.so  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder_linux/linux32/libstdc++.so.6  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder_linux/linux32/steamcmd  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder_linux/linux32/steamerrorreporter  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder_linux/steamcmd.sh  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder_osx/crashhandler.dylib  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder_osx/steamcmd  
[00:00:07]   inflating: sdk/tools/ContentBuilder/builder_osx/steamcmd.sh  
[00:00:07]   inflating: sdk/tools/ContentBuilder/content/your game content lives here.txt  
[00:00:07]   inflating: sdk/tools/ContentBuilder/output/for build logs and intermediate files.txt  
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[00:00:07]   inflating: sdk/tools/ContentBuilder/scripts/simple_app_build.vdf  
[00:00:07]  extracting: sdk/tools/ContentPrep.zip  
[00:00:07]   inflating: sdk/tools/ContentServer/htdocs/index.html  
[00:00:07]   inflating: sdk/tools/ContentServer/mongoose-3.1.exe  
[00:00:07]   inflating: sdk/tools/ContentServer/mongoose-license.txt  
[00:00:07]   inflating: sdk/tools/ContentServer/mongoose.conf  
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[00:00:07]   inflating: sdk/tools/goldmaster/disk_assets/Setup.exe  
[00:00:07]   inflating: sdk/tools/goldmaster/disk_assets/setup.ini  
[00:00:07]   inflating: sdk/tools/goldmaster/disk_assets/sku.sis  
[00:00:07]   inflating: sdk/tools/goldmaster/disk_assets/splash.tga  
[00:00:07]   inflating: sdk/tools/goldmaster/disk_assets/SteamRetailInstaller.dmg  
[00:00:07]   inflating: sdk/tools/goldmaster/disk_assets/SteamService.exe  
[00:00:07]   inflating: sdk/tools/goldmaster/disk_assets/SteamSetup.exe  
[00:00:07]   inflating: sdk/tools/goldmaster/project_example.bat  
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[00:00:07]   inflating: sdk/tools/linux/README.txt  
[00:00:07]   inflating: sdk/tools/linux/setup.sh  
[00:00:08]  extracting: sdk/tools/SteamPipeGUI.zip  
[00:00:08] cd $WARFORK_ROOT
[00:00:08] cmake -H. -Bbuild
[00:00:12] -- The C compiler identification is AppleClang 12.0.0.12000032
[00:00:12] -- The CXX compiler identification is AppleClang 12.0.0.12000032
[00:00:12] -- Detecting C compiler ABI info
[00:00:13] -- Detecting C compiler ABI info - done
[00:00:13] -- Check for working C compiler: /Applications/Xcode-12.3.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc - skipped
[00:00:13] -- Detecting C compile features
[00:00:13] -- Detecting C compile features - done
[00:00:13] -- Detecting CXX compiler ABI info
[00:00:13] -- Detecting CXX compiler ABI info - done
[00:00:13] -- Check for working CXX compiler: /Applications/Xcode-12.3.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ - skipped
[00:00:13] -- Detecting CXX compile features
[00:00:13] -- Detecting CXX compile features - done
[00:00:13] -- Looking for pthread.h
[00:00:13] -- Looking for pthread.h - found
[00:00:13] -- Performing Test CMAKE_HAVE_LIBC_PTHREAD
[00:00:14] -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Success
[00:00:14] -- Found Threads: TRUE  
[00:00:15] -- Found STEAMWORKS: /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/public/steam  
[00:00:15] -- Configuring done
[00:00:15] -- Generating done
[00:00:15] -- Build files have been written to: /Users/appveyor/projects/warfork-steam-workshop/build
[00:00:16] cmake --build build --config release -- -j4
[00:00:16] [ 10%] Automatic MOC for target warfork-workshop-tool
[00:00:17] [ 10%] Built target warfork-workshop-tool_autogen
[00:00:17] [ 20%] Automatic RCC for resources/resources.qrc
[00:00:17] [ 30%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/warfork-workshop-tool_autogen/mocs_compilation.cpp.o
[00:00:17] [ 40%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/main.cpp.o
[00:00:17] [ 50%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/mainwindow.cpp.o
[00:00:17] [ 60%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/workshopitem.cpp.o
[00:00:22] [ 70%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/fileselector.cpp.o
[00:00:22] [ 80%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/src/imageselector.cpp.o
[00:00:22] [ 90%] Building CXX object CMakeFiles/warfork-workshop-tool.dir/warfork-workshop-tool_autogen/3YJK5W5UP7/qrc_resources.cpp.o
[00:00:24] [100%] Linking CXX executable warfork-workshop-tool.app/Contents/MacOS/warfork-workshop-tool
[00:00:24] [100%] Built target warfork-workshop-tool
[00:00:24] Running "build" phase
[00:00:24] dotnet build "/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln" /l:"/usr/local/Cellar/appveyor-build-agent/7.0.3150/msbuild-logger/Appveyor.MSBuildLogger.dll"
[00:00:25] Microsoft (R) Build Engine version 17.1.0+ae57d105c for .NET

[00:00:25] Copyright (C) Microsoft Corporation. All rights reserved.

[00:00:25] 
[00:00:26] /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj : warning NU1503: Skipping restore for project '/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj'. The project file may be invalid or missing targets required for restore. [/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln]
[00:00:26]   Determining projects to restore...
[00:00:26] /usr/local/share/dotnet/sdk/6.0.200/NuGet.targets(130,5): warning : Unable to find a project to restore! [/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln]
[00:00:26] /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj(26,3): error MSB4019: The imported project "/Microsoft.Cpp.Default.props" was not found. Confirm that the expression in the Import declaration "/Microsoft.Cpp.Default.props" is correct, and that the file exists on disk.
[00:00:27] 
[00:00:27] Build FAILED.
[00:00:27] 
[00:00:27] /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj : warning NU1503: Skipping restore for project '/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj'. The project file may be invalid or missing targets required for restore. [/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln]
[00:00:27] /usr/local/share/dotnet/sdk/6.0.200/NuGet.targets(130,5): warning : Unable to find a project to restore! [/Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.sln]
[00:00:27] /Users/appveyor/projects/warfork-steam-workshop/steamworks/sdk/steamworksexample/SteamworksExample.vcxproj(26,3): error MSB4019: The imported project "/Microsoft.Cpp.Default.props" was not found. Confirm that the expression in the Import declaration "/Microsoft.Cpp.Default.props" is correct, and that the file exists on disk.
[00:00:27]     2 Warning(s)
[00:00:27]     1 Error(s)
[00:00:27] 
[00:00:27] Time Elapsed 00:00:01.13
[00:00:27] Command exited with code 1
[00:00:27] Build failed
Warfork commented 2 years ago

config: https://github.com/TeamForbiddenLLC/warfork-steam-workshop/blob/master/.appveyor-macos.yml