Closed M-Yankov closed 9 years ago
Shuffling relies on a random number between two constants in StandartGameInitializer class:
const int MinRoundsCount = 20; const int MaxRoundsCount = 50;
If we increase the rounds of shuffling the probability of harder game may increase, but still there is no guarantee.
const int MinRoundsCount = 1120; const int MaxRoundsCount = 1150;
Most of numbers are already at it's places