Closed Emedo80 closed 5 months ago
If you are running a server, start the server once with this command
java -jar server.jar --forceUpgrade --eraseCache
If you are playing with the client, do this
Hello,
It is the right fix !
Thank you
Hello,
It is the right fix !
Thank you
Great! glad to help
I have the same issue, but in singleplayer. Optimizing the world and erasing cache data doesn't seem to work.
EDIT:
Nevermind, just took a long time for the affacted chunks to get updated.
What happened?
Hello,
I'm creating a modpack for me and my friends and in the last changes I made I added mods that change the world generation. Doing so, Journey map is not rendering the top layer of the world for chunks that were already generated. I've already tried removing previously generated map.
I have tried xaero's mini map, and it is doing the same exact thing, but there is an option called "ignore server heightmap" that fixes this issue
Here are some screenshots:
With Journey :
As you can see on the right, it is rendered properly for newly generated terrain.
With Xaero's : Before "ignore server heightmap"
And after "ignore server heightmap"
![image](https://github.com/TeamJM/journeymap/assets/45518634/d20900d0-acd3-4da8-a261-381c212c66e7)
Hope you can help me !
Best regards, Emedo
Mod Loader
Forge
Minecraft Version
1.20.1
Version
5.9.18
Relevant log output
Here are the logs :
latest.log journeymap.log