Open Kevin-Marsh opened 2 days ago
Just want to jump in and confirm this aswell. I use a data pack called Mine treasures and was trying to find out why Id use my entire graphical rendering, and what was happening was everything would then begin rendering in the mini map... for some reason. Figured I would just piggy back here cause there was no crash and it 'seems' like the same issue.
Just want to jump in and confirm this aswell. I use a data pack called Mine treasures and was trying to find out why Id use my entire graphical rendering, and what was happening was everything would then begin rendering in the mini map... for some reason. Figured I would just piggy back here cause there was no crash and it 'seems' like the same issue.
I commented on the issue linked on the technical problem. This will be fixed in the next beta.
What happened?
Loading up Occultism and modnomicon with Journeymap breaks modnomicon rendering. This was determined to be due to modifications that journeymap is making to the posestack. Is there a conflict here which would need to be resolved by you or by Modnomicon? https://github.com/klikli-dev/modonomicon/issues/230
Mod Loader
NeoForge
Minecraft Version
1.21.x
Version
6.0.0
Relevant log output
No response