TeamLapen / VampirismIntegrations

Integration between Vampirism and several mods
GNU Lesser General Public License v3.0
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Request compat for: First Aid #74

Closed Huskago closed 2 years ago

Huskago commented 2 years ago

I would like to see integrations added for the mod mentioned in the title.
I confirm it is available for the latest Minecraft version at the time of writing.

About the mod

Link to the mod page (e.g. on CurseForge): https://www.curseforge.com/minecraft/mc-mods/first-aid

Link to mod source/API: https://github.com/ichttt/FirstAid

What should be integrated exactly

When we are in the sun, we take the damage

I can help with

Additional comments

maxanier commented 2 years ago

Hello, thank you for your request. Can you please extend on the exact integrations. What is the current behavior when a vampire player moves into sun light and what should be the changed behavior?

Huskago commented 2 years ago

I'm playing in 1.12.2, so the problem is that when I'm a level 1 vampire, I don't take fire damage from the sun, but I have the yellow effect that warns me that I'm under the sun and that I have to take damage, but on the other hand, when I increase my level, I start taking damage. So I find it quite strange, because I have tough as nail, but the temperature does not increase. Also in the skills that you can have, you can turn into a bat, but when you turn into that, you die for no reason, and I think because your life decreases.

That's all I can think of right now, and I would like to know if you could fix this problem if possible.

maxanier commented 2 years ago

I do not see any relation to FirstAid here. The sun damage behavior is correct. You only start taking damage on higher levels. The bat mode death is a bug, that may or may not be related to FirstAid. There have been similar reports about this that are resolved in newer MC versions.