TeamMetallurgy / Atum2

Atum 2: Return to the Sands - Adds an entirely new Egyptian-themed dimension to Minecraft
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Patrols seem to have no spawn cap #375

Closed NielsPilgaard closed 2 years ago

NielsPilgaard commented 2 years ago

When staying in one place in Atum, the amount of Patrols gradually increases if you don't kill them. I would have expected/hoped that there was a cap to keep the entity count sane, below 30 patrol units near one player for example.

PR with context and a screenshot: https://github.com/NillerMedDild/Enigmatica6/pull/3943#issuecomment-1000117282

GirafiStudios commented 2 years ago

Any chance I could get you to test this with just Atum? :) I´ve had reports of it before, but I´ve not been able to reproduce it - so I´m suspecting perhaps another mod is somehow breaking the spawn cap.

GirafiStudios commented 2 years ago

This is what I get after 1 hour. Have been going up and down in that time too. image

So my assumption that another mod is somehow breaking the spawn caps for Atum patrols, seems to be correct.

NielsPilgaard commented 2 years ago

Damn, we'll find a way to limit the spawns then, thank you for your assistance 😄

GirafiStudios commented 2 years ago

Please do let me know if you figure anything out, as I would love to know what´s going on :)