Open ghost opened 9 years ago
It's on the TODO list, will be working on it soon :)
Would it make sense to have each metal's EMC value configurable, just like the rest of the mod? I ask because modpacks that extensively configure metallurgy to be early/late game materials, if the EMC values are hardcoded, they may not end up aligning to the pack's design in terms of "worth". If the pack dev can define how much a given metal is worth in EMC, they can better balance these materials to the rest of their pack.
It's a good idea, but both from within EE3 itself and by using EE3 Helper you can do the same thing. It just makes more sense not to reinvent the wheel here and trust modpack devs to have the tools they'll need to make the changes they'd want.
That's a fair point, I actually forgot about the manual overrides until after I made my comment.
Instead of opening a new topic... are you also planning on adding Project E support?
Like it says in the title, it would be quite nice if the various metals were to have EMC.
If it feels like too much work, I'd be more than happy to do the busy work if you were to supply me with a list of suggested EMC values or range of values.