TeamMoonstorm / Starstorm2

A Port/Continuation of the Risk of Rain 1 mod: Starstorm.
GNU General Public License v3.0
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Executioner, Ion Manipulator/Burst, Improper Interaction with Shackled Lamp, Yellow Boss Item #374

Closed OriginDelta closed 7 months ago

OriginDelta commented 7 months ago

If Executioner has the Shackled Lamp item, and uses the Ion Manipulator/Burst secondary ability with no charges available, the Shackled Lamp will repeatedly fire at a fast rate despite no actual projectiles coming out from the secondary ability. This seems to be a bug as it does not fire that fast when using the primary ability, and I am unsure if it is even meant to fire with the secondary ability to begin with. The damage it outputs is not particularly high, so this is not a balance issue, and it is only a minor annoyance otherwise.

Zenithrium commented 7 months ago

wtf i swore i fixed this

OriginDelta commented 7 months ago

Not sure if it helps, but I am playing on version 0.5.3 which is the most updated version as far as I can tell.

Edit: I also encountered another possible bug in the same run that this one occurred in, which may be related or have caused the Ion Manipulator/Burst interaction. I disabled Shackled Lamp in the config files so that it wouldn't naturally spawn, but I ended up killing the Lamp boss with a Tricorn Hunter equipment and it spawned the Shackled Lamp item. It is possible that the item is specifically bugged when gained this way, as the item was grey, similar to a used Potion or Delicate Watch, rather than the typical yellow.

Zenithrium commented 7 months ago

ohh, that's why noop thought it was untiered. i should probably fix it not disabling properly. as for the lamp exe thing my guess is that unity/github merged my fix incorrectly and some part of it got lost - itll be fixed For Real This Time in .5.4