Disabling specifically NemMerc in ss2.main.cfg causes the character select lobby to break and show no selectable survivors
Only error in the log:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Moonstorm.Starstorm2.Survivors.NemCommando.CharacterSelectBarController_Awake (On.RoR2.CharacterSelectBarController+orig_Awake orig, RoR2.CharacterSelectBarController self) (at :IL_0000)
DMD<>?-81262848.Hook?370587648 (RoR2.CharacterSelectBarController ) (at :IL_0014)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
RoR2.CharacterSelectBarController.OnDisable () (at <78ca0507428e4dbea7a28fe14402f720>:IL_0000)
Disabling specifically NemMerc in ss2.main.cfg causes the character select lobby to break and show no selectable survivors![image](https://github.com/TeamMoonstorm/Starstorm2/assets/104352318/e7006e4f-64e7-4050-b266-7941bff5fce2)
Only error in the log:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Moonstorm.Starstorm2.Survivors.NemCommando.CharacterSelectBarController_Awake (On.RoR2.CharacterSelectBarController+orig_Awake orig, RoR2.CharacterSelectBarController self) (at:IL_0000)
DMD<>?-81262848.Hook?370587648 (RoR2.CharacterSelectBarController ) (at :IL_0014)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: RoR2.CharacterSelectBarController.OnDisable () (at <78ca0507428e4dbea7a28fe14402f720>:IL_0000)