Sculk Hoard implements a new end-game era to your game that once activated, will force you to fight against the newly awaked ancient sculk hoard in order to survive. This ancient enemy seeks to infect and consume the world in it's entirety.
Apache License 2.0
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[suggestion] allow the ability to render sculk-infested blocks inert for decorative purposes #25
some of the sculk-infested blocks are really beautiful (i especially love the look of sculk-infested wood) and it would be very neat if you could harvest the blocks for decorating. unfortunately, infested wood is not even in the creative tab, and infested logs cannot be crafted into the planks. it'd also be nice to have infested versions of stairs, slabs, fences, doors and trapdoors, perhaps only craftable from the inert versions? since infestation cannot infect these blocks by default.
the recipe could be something simple to render it inert, not too expensive but still a bit of effort, like surrounding a gold nugget in the blocks you wish to render inert, or something like that. just having some kind of safe access to sculk-infested blocks for decorative reasons at all would be nice either way though.
some of the sculk-infested blocks are really beautiful (i especially love the look of sculk-infested wood) and it would be very neat if you could harvest the blocks for decorating. unfortunately, infested wood is not even in the creative tab, and infested logs cannot be crafted into the planks. it'd also be nice to have infested versions of stairs, slabs, fences, doors and trapdoors, perhaps only craftable from the inert versions? since infestation cannot infect these blocks by default.
the recipe could be something simple to render it inert, not too expensive but still a bit of effort, like surrounding a gold nugget in the blocks you wish to render inert, or something like that. just having some kind of safe access to sculk-infested blocks for decorative reasons at all would be nice either way though.