Sculk Hoard implements a new end-game era to your game that once activated, will force you to fight against the newly awaked ancient sculk hoard in order to survive. This ancient enemy seeks to infect and consume the world in it's entirety.
I have one complaint with Sculk Nodes: They can be incredibly hard to find.
Sure there's telltale signs of being near a node from the heartbeat, but I think it can only help so much if the node is spawned somewhere that is really hidden.
I think having an item that can help locate Sculk Nodes would make fighting the Horde streamlined, so to speak.
An idea for the item in question:
The item will be called a Node Detector.
The item will help locate the nearest Sculk Node from the player. It has three statuses: green, yellow, and red.
Green means it's detecting a Node, but it's pretty far. (about 76-200 blocks away)
Yellow means the player is close to the Node. (26-75 blocks away)
Red means you're at the source. (0-25 blocks away)
To get a Node Detector, you need a compass, four crying souls, and four living rocks (The thing found in the spires made by the Sculk Node).
I don't want the item to be completely OP, so maybe after the player destroys a Node, the Detector is on cooldown for 5-10 minutes, and then it will find another Node after the cooldown.
I have one complaint with Sculk Nodes: They can be incredibly hard to find.
Sure there's telltale signs of being near a node from the heartbeat, but I think it can only help so much if the node is spawned somewhere that is really hidden.
I think having an item that can help locate Sculk Nodes would make fighting the Horde streamlined, so to speak.
An idea for the item in question:
The item will be called a Node Detector.
The item will help locate the nearest Sculk Node from the player. It has three statuses: green, yellow, and red.
Green means it's detecting a Node, but it's pretty far. (about 76-200 blocks away) Yellow means the player is close to the Node. (26-75 blocks away) Red means you're at the source. (0-25 blocks away)
To get a Node Detector, you need a compass, four crying souls, and four living rocks (The thing found in the spires made by the Sculk Node).
I don't want the item to be completely OP, so maybe after the player destroys a Node, the Detector is on cooldown for 5-10 minutes, and then it will find another Node after the cooldown.