TeamPeril / Sculk-Horde

Sculk Hoard implements a new end-game era to your game that once activated, will force you to fight against the newly awaked ancient sculk hoard in order to survive. This ancient enemy seeks to infect and consume the world in it's entirety.
Apache License 2.0
31 stars 11 forks source link

I made a simplified Chinese document, hoping to be added to a later version THANKYOU #4

Closed shenyx110 closed 1 year ago

shenyx110 commented 1 year ago

我做了一个简体中文汉化文件 希望可以追加到后续版本

I made a simplified Chinese document, hoping to be added to a later version.

{ "itemGroup.sculkhorde_tab": "幽匿部落", "effect.sculkhorde.sculk_infected": "埋藏", "item.sculkhorde.sculk_matter": "幽匿主题", "item.sculkhorde.dev_wand": "开发魔杖", "tooltip.sculkhorde.dev_wand": "右键单击以生成幽匿孢子,以开始世界感染\n右键单击+左shift键以显示总幽匿质量 \n右键单击+左alt键以添加100个幽匿质量.", "tooltip.sculkhorde.dev_wand.shift": "\u00A75JoeMama", "item.sculkhorde.dev_conversion_wand": "开发转换魔杖", "tooltip.sculkhorde.dev_conversion_wand": "将块转换为受感染的变体 ", "item.sculkhorde.infestation_purifier": "净化感染", "tooltip.sculkhorde.infestation_purifier": "右键单击以返回物品 \n当它死亡时,物品不会掉落 \n当一个实体产生时,会从该地区清除幽匿感染 如果它在其范围内找不到更多的幽匿感染则会下降 此外,幽匿部落会攻击它 ", "item.sculkhorde.purification_flask_item": "净化瓶", "tooltip.sculkhorde.purification_flask_item": "投掷到感染上净化它", "item.sculkhorde.custom_item_projectile": "物品抛射物", "tooltip.sculkhorde.custom_item_projectile": "这是一个测试弹丸的开发项目 它是所有弹丸的父类 我决定把它添加为只为珠宝准备的物品", "item.sculkhorde.sculk_acidic_projectile": "酸性质量", "tooltip.sculkhorde.sculk_acidic_projectile": "由幽匿喷头产生的酸性弹丸\n当弹丸击中方块时,有机会掉落 ", "item.sculkhorde.sculk_resin": "幽匿树脂", "tooltip.sculkhorde.sculk_resin": "一种粘性和可延展的物质 \n可以通过剪切幽匿蜂巢结构的成熟细胞获得", "item.sculkhorde.calcite_clump": "幽匿方解石团", "item.sculkhorde.dev_node_spawner": "开发幽匿主茎发生器", "tooltip.sculkhorde.dev_node_spawner": "在玩家的位置创造幽匿感染", "tooltip.sculkhorde.calcite_clump": "一种像骨头一样的材料 \n可以在幽匿活岩结构开采幽匿方解石矿石获得", "block.sculkhorde.calcite_ore": "幽匿方解石矿", "tooltip.sculkhorde.calcite_ore": "坚固的骨状材料 \n可以从幽匿生活岩石结构中获得 最常见在幽匿主茎周围", "block.sculkhorde.ancient_large_bricks": "古代大型幽匿砖", "block.sculkhorde.ancient_large_tile": "古代大型幽匿瓷砖", "block.sculkhorde.crust": "幽匿外壳", "block.sculkhorde.infested_log": "受感染的日志", "tooltip.sculkhorde.infested_log": "一种欺骗性的,看起来像木头的材料,由一种奇怪的、像骨头一样的材料制成的?", "block.sculkhorde.infested_stone": "感染石块", "tooltip.sculkhorde.infested_stone": "一种像石头一样的感染材料", "block.sculkhorde.infested_andesite": "感染安山岩", "tooltip.sculkhorde.infested_andesite": "一种像安山岩一样的感染材料.", "block.sculkhorde.infested_granite": "感染花岗岩", "tooltip.sculkhorde.infested_granite": "一种像花岗岩一样的感染材料", "block.sculkhorde.infested_diorite": "感染长闪岩", "tooltip.sculkhorde.infested_diorite": "一种像长闪岩一样的感染材料", "block.sculkhorde.infested_sand": "感染沙", "tooltip.sculkhorde.infested_sand": "一种像沙一样的感染材料", "block.sculkhorde.infested_sandstone": "感染砂岩", "tooltip.sculkhorde.infested_sandstone": "一种像砂岩一样的感染材料", "block.sculkhorde.infested_deepslate": "感染深板岩", "tooltip.sculkhorde.infested_deepslate": "一种像深板岩一样的感染材料", "block.sculkhorde.sculk_node": "幽匿主茎", "tooltip.sculkhorde.sculk_node": "在幽匿部落中发现的一个高度复杂的神经中枢。它充当幽匿节点的辅助大脑,促进了对本地幽匿网络的复杂控制", "block.sculkhorde.spike": "幽匿尖刺", "tooltip.sculkhorde.spike": "一个尖锐而危险的尖刺 \n感染所有接触它的生物,与非幽匿实体接触后立即断裂", "block.sculkhorde.grass": "幽匿草丛", "block.sculkhorde.grass_short": "幽匿短草", "block.sculkhorde.tendrils": "幽匿卷须藤", "tooltip.sculkhorde.tendrils": "一种藤蔓状的植物群,看起来像某种组织", "block.sculkhorde.small_shroom": "小幽匿菇", "block.sculkhorde.sculk_shroom_culture": "幽匿蘑文化?", "block.sculkhorde.cocoon": "幽匿卵", "block.sculkhorde.cocoon_root": "幽匿卵茎", "block.sculkhorde.sculk_mass": "幽匿弥撒块", "block.sculkhorde.sculk_dura_matter": "幽匿硬脑脊膜", "block.sculkhorde.sculk_arachnoid": "幽匿蛛网膜", "block.sculkhorde.sculk_summoner": "幽匿召唤者", "tooltip.sculkhorde.sculk_summoner": "一个奇怪而神秘的方块,能召唤幽匿部落成员。\n一旦被激活,将更快地产生敌人.", "block.sculkhorde.sculk_bee_nest": "幽匿蜂巢", "tooltip.sculkhorde.sculk_bee_nest": "一个类似蜂巢的结构,是幽匿蜜蜂群的家 \n它下面的细胞可以收获幽匿树脂", "block.sculkhorde.sculk_bee_nest_cell": "幽匿蜂巢细胞", "tooltip.sculkhorde.sculk_bee_nest_cell": "一个拥有幽匿蜜蜂群的细胞 \n成熟后,可以用剪刀收获幽匿树脂", "block.sculkhorde.sculk_living_rock": "幽匿活岩", "block.sculkhorde.sculk_living_rock_root": "幽匿活岩根", "block.sculkhorde.dev_structure_tester": "开发结构测试仪", "tooltip.sculkhorde.dev_structure_tester": "这是一个用于测试结构的开发物品。它将在的放置的位置产生一个结构", "entity.sculkhorde.sculk_zombie": "幽匿僵尸", "entity.sculkhorde.sculk_spitter": "幽匿弓手", "entity.sculkhorde.sculk_mite": "幽匿螨", "entity.sculkhorde.sculk_mite_aggressor": "幽匿侵略螨", "entity.sculkhorde.sculk_hatcher": "幽匿奶牛", "entity.sculkhorde.sculk_bee_harvester": "幽匿收割蜂", "entity.sculkhorde.sculk_bee_infector": "幽匿传染蜂", "entity.sculkhorde.sculk_spore_spewer": "幽匿孢子传播者", "entity.sculkhorde.infestation_purifier": "袭扰净化者"

}

Mikeatron-User commented 1 year ago

谢谢,我会在下一个更新中添加。

shenyx110 commented 1 year ago

Yesterday, I tested and made some more appropriate translation modifications.

昨天我经测试做出了 一些更贴切的翻译修改

{ "itemGroup.sculkhorde_tab": "幽匿部落", "effect.sculkhorde.sculk_infected": "埋藏", "item.sculkhorde.sculk_matter": "幽匿蔟", "item.sculkhorde.dev_wand": "(开发者)魔杖", "tooltip.sculkhorde.dev_wand": "右键单击以生成幽匿孢子,以开始世界感染\n右键单击+左shift键以显示总幽匿质量 \n右键单击+左alt键以添加100个幽匿质量.", "tooltip.sculkhorde.dev_wand.shift": "\u00A75JoeMama", "item.sculkhorde.dev_conversion_wand": "(开发者)转换魔杖", "tooltip.sculkhorde.dev_conversion_wand": "将块转换为受感染的变体 ", "item.sculkhorde.infestation_purifier": "净化感染", "tooltip.sculkhorde.infestation_purifier": "右键单击以返回物品 \n当它死亡时,物品不会掉落 \n当一个实体产生时,会从该地区清除幽匿感染 如果它在其范围内找不到更多的幽匿感染则会下降 此外,幽匿部落会攻击它 ", "item.sculkhorde.purification_flask_item": "净化瓶", "tooltip.sculkhorde.purification_flask_item": "投掷到感染上净化它", "item.sculkhorde.custom_item_projectile": "物品抛射物", "tooltip.sculkhorde.custom_item_projectile": "这是一个测试弹丸的(开发者)项目 它是所有弹丸的父类 我决定把它添加为只为珠宝准备的物品", "item.sculkhorde.sculk_acidic_projectile": "酸性质量", "tooltip.sculkhorde.sculk_acidic_projectile": "由幽匿喷头产生的酸性弹丸\n当弹丸击中方块时,有机会掉落 ", "item.sculkhorde.sculk_resin": "幽匿树脂", "tooltip.sculkhorde.sculk_resin": "一种粘性和可延展的物质 \n可以通过剪切幽匿蜂巢结构的成熟细胞获得", "item.sculkhorde.calcite_clump": "幽匿方解石团", "item.sculkhorde.dev_node_spawner": "(开发者)幽匿主茎发生器", "tooltip.sculkhorde.dev_node_spawner": "在玩家的位置创造幽匿感染", "tooltip.sculkhorde.calcite_clump": "一种像骨头一样的材料 \n可以在幽匿活岩结构开采幽匿方解石矿石获得", "block.sculkhorde.calcite_ore": "幽匿方解石矿", "tooltip.sculkhorde.calcite_ore": "坚固的骨状材料 \n可以从幽匿生活岩石结构中获得 最常见在幽匿主茎周围", "block.sculkhorde.ancient_large_bricks": "古代大型幽匿砖", "block.sculkhorde.ancient_large_tile": "古代大型幽匿瓷砖", "block.sculkhorde.crust": "幽匿外壳", "block.sculkhorde.infested_log": "受感染的日志", "tooltip.sculkhorde.infested_log": "一种欺骗性的,看起来像木头的材料,由一种奇怪的、像骨头一样的材料制成的?", "block.sculkhorde.infested_stone": "感染石块", "tooltip.sculkhorde.infested_stone": "一种像石头一样的感染材料", "block.sculkhorde.infested_andesite": "感染安山岩", "tooltip.sculkhorde.infested_andesite": "一种像安山岩一样的感染材料.", "block.sculkhorde.infested_granite": "感染花岗岩", "tooltip.sculkhorde.infested_granite": "一种像花岗岩一样的感染材料", "block.sculkhorde.infested_diorite": "感染长闪岩", "tooltip.sculkhorde.infested_diorite": "一种像长闪岩一样的感染材料", "block.sculkhorde.infested_sand": "感染沙", "tooltip.sculkhorde.infested_sand": "一种像沙一样的感染材料", "block.sculkhorde.infested_sandstone": "感染砂岩", "tooltip.sculkhorde.infested_sandstone": "一种像砂岩一样的感染材料", "block.sculkhorde.infested_deepslate": "感染深板岩", "tooltip.sculkhorde.infested_deepslate": "一种像深板岩一样的感染材料", "block.sculkhorde.sculk_node": "幽匿主茎", "tooltip.sculkhorde.sculk_node": "在幽匿部落中发现的一个高度复杂的神经中枢。它充当幽匿节点的辅助大脑,促进了对本地幽匿网络的复杂控制", "block.sculkhorde.spike": "幽匿尖刺", "tooltip.sculkhorde.spike": "一个尖锐而危险的尖刺 \n感染所有接触它的生物,与非幽匿实体接触后立即断裂", "block.sculkhorde.grass": "幽匿草丛", "block.sculkhorde.grass_short": "幽匿短草", "block.sculkhorde.tendrils": "幽匿卷须藤", "tooltip.sculkhorde.tendrils": "一种藤蔓状的植物群,看起来像某种组织", "block.sculkhorde.small_shroom": "小幽匿菇", "block.sculkhorde.sculk_shroom_culture": "幽匿蘑群", "block.sculkhorde.cocoon": "幽匿卵", "block.sculkhorde.cocoon_root": "幽匿卵茎", "block.sculkhorde.sculk_mass": "幽匿弥撒块", "block.sculkhorde.sculk_dura_matter": "幽匿硬脑脊膜", "block.sculkhorde.sculk_arachnoid": "幽匿蛛网膜", "block.sculkhorde.sculk_summoner": "幽匿召唤者", "tooltip.sculkhorde.sculk_summoner": "一个奇怪而神秘的方块,能召唤幽匿部落成员 \n 一旦被激活,将更快地产生敌人", "block.sculkhorde.sculk_bee_nest": "幽匿蜂巢", "tooltip.sculkhorde.sculk_bee_nest": "一个类似蜂巢的结构,是幽匿蜜蜂群的家 \n 它下面的细胞可以收获幽匿树脂", "block.sculkhorde.sculk_bee_nest_cell": "幽匿蜂巢细胞", "tooltip.sculkhorde.sculk_bee_nest_cell": "一个拥有幽匿蜜蜂群的细胞 \n 成熟后,可以用剪刀收获幽匿树脂", "block.sculkhorde.sculk_living_rock": "幽匿活岩", "block.sculkhorde.sculk_living_rock_root": "幽匿活岩根", "block.sculkhorde.dev_structure_tester": "(开发者)结构测试仪", "tooltip.sculkhorde.dev_structure_tester": "这是一个用于测试结构的工具 \n 它将在的放置的位置产生一个结构", "entity.sculkhorde.sculk_zombie": "幽匿僵尸", "entity.sculkhorde.sculk_spitter": "幽匿弓手", "entity.sculkhorde.sculk_mite": "幽匿螨", "entity.sculkhorde.sculk_mite_aggressor": "幽匿侵略螨", "entity.sculkhorde.sculk_hatcher": "幽匿奶牛", "entity.sculkhorde.sculk_bee_harvester": "幽匿收割蜂", "entity.sculkhorde.sculk_bee_infector": "幽匿传染蜂", "entity.sculkhorde.sculk_spore_spewer": "幽匿孢子传播者", "entity.sculkhorde.infestation_purifier": "袭扰净化者"

}

2023年5月10日 00:17,Mike @.***> 写道:

谢谢,我会在下一个更新中添加。

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