TeamPeril / Sculk-Horde

Sculk Hoard implements a new end-game era to your game that once activated, will force you to fight against the newly awaked ancient sculk hoard in order to survive. This ancient enemy seeks to infect and consume the world in it's entirety.
Apache License 2.0
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Main structure generation cutoff #57

Closed ThePiekar closed 4 months ago

ThePiekar commented 5 months ago

I'm playing sculk horde in combination with several terra-blender based generation mods, which shouldn't affect world elevation.

The main structure located at 0 0 generates too low, making the most bottom chamber be cut off by the world bottom.

This makes the mod essentially unplayable due to the inability to start the horde event.

Minecraft forge 1.20.1

nicolaslesquoy commented 5 months ago

Hi, I also have this issue where the main structure does not generate at all because I added a mod that changes the world height below -64. If you want to spawn the Horde, you can go into creative mode and put the brain node directly in your world and it starts the event. I don't know if any other activities are modified by having no tomb.

Mikeatron-User commented 4 months ago

I will look for a way to possibly fix this, though I'm unsure if I will be able to.